-- @/lua/ge/extensions/core/camera.lua:1233
local function rotate_yaw(val, filter)
lastFilter = filter
if val > 0 then
MoveManager.yawRight = val;
MoveManager.yawLeft = 0;
else
MoveManager.yawLeft = -val;
MoveManager.yawRight = 0;
end
rotatedCamera()
end
"isCentered": true,
"onChange": "if core_camera then core_camera.rotate_yaw (VALUE, FILTERTYPE) end",
"title": "ui.inputActions.camera.rotate_camera_horizontal.title",