GE Lua Documentation

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getQuatXYZW

Definition


-- @/lua/ge/extensions/core/camera.lua:1586

local function getQuatXYZW()
  local rot = finalCameraData.rot
  return rot.x, rot.y, rot.z, rot.w
end

Callers

@/lua/ge/extensions/gameplay/markerInteraction.lua
  updateData.camRot = updateData.camRot or quat()
  updateData.camRot:set(core_camera.getQuatXYZW())
  updateData.bigMapActive = freeroam_bigMapMode.bigMapActive()
@/lua/ge/extensions/gameplay/markers/bigmapMarker.lua
    local resolutionFactor = 800 / freeroam_bigMapMode.getVerticalResolution()
    camQuat:set(core_camera.getQuatXYZW())
    camUp:setRotate(camQuat, upVector)
@/lua/ge/extensions/gameplay/walk.lua
  if active and unicycle then
    return core_camera.getQuatXYZW()
  end