getQuatXYZW
Definition
-- @/lua/ge/extensions/core/camera.lua:1586
local function getQuatXYZW()
local rot = finalCameraData.rot
return rot.x, rot.y, rot.z, rot.w
end
Callers
@/lua/ge/extensions/gameplay/markerInteraction.lua
updateData.camRot = updateData.camRot or quat()
updateData.camRot:set(core_camera.getQuatXYZW())
updateData.bigMapActive = freeroam_bigMapMode.bigMapActive()
@/lua/ge/extensions/gameplay/markers/bigmapMarker.lua
local resolutionFactor = 800 / freeroam_bigMapMode.getVerticalResolution()
camQuat:set(core_camera.getQuatXYZW())
camUp:setRotate(camQuat, upVector)
@/lua/ge/extensions/gameplay/walk.lua
if active and unicycle then
return core_camera.getQuatXYZW()
end