getDriverData
Definition
-- @/lua/ge/extensions/core/camera.lua:444
local function getDriverData(veh)
return getDriverDataById(veh and veh:getId())
end
Callers
@/lua/ge/extensions/core/cameraModes/driver.lua
end
local camNodeID, rightHandDrive = core_camera.getDriverData(data.veh)
@/lua/ge/extensions/gameplay/walk.lua
local carLeft = (left-ref):normalized()
local driverNode, rightHandDrive, rightHandDoor = core_camera.getDriverData(veh)
driverNode = driverNode or 0
local function getDriverPos(veh)
local driverNode = core_camera.getDriverData(veh)
return veh:getPosition() + veh:getNodePosition(driverNode or 0)
@/lua/ge/extensions/tech/utils.lua
dump(output)
local camNodeID, rightHandDrive = core_camera.getDriverData(getPlayerVehicle(0))
local view = {
@/lua/ge/extensions/core/quickAccess.lua
if not getPlayerVehicle(0) then return end
local driverNode = core_camera.getDriverData(getPlayerVehicle(0)) or 0
local driverPos = getPlayerVehicle(0):getPosition() + getPlayerVehicle(0):getNodePosition(driverNode)
@/lua/ge/extensions/core/cameraModes/unicycle.lua
local camNodeID = core_camera.getDriverData(data.veh)
local nodePos = vec3(data.veh:getNodePosition(camNodeID or 0))