GE Lua Documentation

Press F to search!

getDriverData

Definition


-- @/lua/ge/extensions/core/camera.lua:444

local function getDriverData(veh)
  return getDriverDataById(veh and veh:getId())
end

Callers

@/lua/ge/extensions/core/cameraModes/driver.lua
  end
  local camNodeID, rightHandDrive = core_camera.getDriverData(data.veh)
@/lua/ge/extensions/gameplay/walk.lua
  local carLeft = (left-ref):normalized()
  local driverNode, rightHandDrive, rightHandDoor = core_camera.getDriverData(veh)
  driverNode = driverNode or 0
local function getDriverPos(veh)
  local driverNode = core_camera.getDriverData(veh)
  return veh:getPosition() + veh:getNodePosition(driverNode or 0)
@/lua/ge/extensions/tech/utils.lua
  dump(output)
  local camNodeID, rightHandDrive = core_camera.getDriverData(getPlayerVehicle(0))
  local view = {
@/lua/ge/extensions/core/quickAccess.lua
      if not getPlayerVehicle(0) then return end
      local driverNode = core_camera.getDriverData(getPlayerVehicle(0)) or 0
      local driverPos = getPlayerVehicle(0):getPosition() + getPlayerVehicle(0):getNodePosition(driverNode)
@/lua/ge/extensions/core/cameraModes/unicycle.lua

  local camNodeID = core_camera.getDriverData(data.veh)
  local nodePos = vec3(data.veh:getNodePosition(camNodeID or 0))