getActiveGlobalCameraName
Definition
-- @/lua/ge/extensions/core/camera.lua:1611
local function getActiveGlobalCameraName()
return activeGlobalCameraName
end
Callers
@/lua/ge/extensions/gameplay/rally/notebook/pacenote.lua
cs = true,
campoint = core_camera.getActiveGlobalCameraName() == "pacenoteOrbit",
ce = true,
@/lua/ge/extensions/career/career.lua
-- enable node grabber only in walking mode
if careerActive and (core_camera.getActiveGlobalCameraName() or not gameplay_walk.isWalking()) then
core_input_actionFilter.setGroup('careerNodeGrabberActions', nodegrabberActions)
@/lua/ge/extensions/editor/rallyEditor/pacenotes.lua
-- Update orbit camera if currently active
if core_camera.getActiveGlobalCameraName() == "pacenoteOrbit" then
self:setOrbitCameraToSelectedPacenote()
-- Update orbit camera if currently active (waypoint deselection might change camera focus)
if core_camera.getActiveGlobalCameraName() == "pacenoteOrbit" then
self:setOrbitCameraToSelectedPacenote()
self.pacenoteToolsState.last_camera.quat = core_camera.getQuat()
self.pacenoteToolsState.last_camera.name = core_camera.getActiveGlobalCameraName()
self.pacenoteToolsState.snaproad:playCameraPath()
@/lua/ge/extensions/gameplay/walk.lua
local alpha
if core_camera.getActiveGlobalCameraName() then
local camPos = core_camera.getPosition()
@/lua/ge/extensions/core/camera.lua
local function onVehicleSwitched(...)
if not M.getActiveGlobalCameraName() then
getGlobalCameras().transition:start(true)