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getActiveGlobalCameraName

Definition


-- @/lua/ge/extensions/core/camera.lua:1611

local function getActiveGlobalCameraName()
  return activeGlobalCameraName
end

Callers

@/lua/ge/extensions/gameplay/rally/notebook/pacenote.lua
    cs = true,
    campoint = core_camera.getActiveGlobalCameraName() == "pacenoteOrbit",
    ce = true,
@/lua/ge/extensions/career/career.lua
  -- enable node grabber only in walking mode
  if careerActive and (core_camera.getActiveGlobalCameraName() or not gameplay_walk.isWalking()) then
    core_input_actionFilter.setGroup('careerNodeGrabberActions', nodegrabberActions)
@/lua/ge/extensions/editor/rallyEditor/pacenotes.lua
    -- Update orbit camera if currently active
    if core_camera.getActiveGlobalCameraName() == "pacenoteOrbit" then
      self:setOrbitCameraToSelectedPacenote()
    -- Update orbit camera if currently active (waypoint deselection might change camera focus)
    if core_camera.getActiveGlobalCameraName() == "pacenoteOrbit" then
      self:setOrbitCameraToSelectedPacenote()
    self.pacenoteToolsState.last_camera.quat = core_camera.getQuat()
    self.pacenoteToolsState.last_camera.name = core_camera.getActiveGlobalCameraName()
    self.pacenoteToolsState.snaproad:playCameraPath()
@/lua/ge/extensions/gameplay/walk.lua
    local alpha
    if core_camera.getActiveGlobalCameraName() then
      local camPos = core_camera.getPosition()
@/lua/ge/extensions/core/camera.lua
local function onVehicleSwitched(...)
  if not M.getActiveGlobalCameraName() then
    getGlobalCameras().transition:start(true)