displayCameraNameUI
Definition
-- @/lua/ge/extensions/core/camera.lua:154
-- send data to Messages UI app
local function displayCameraNameUI(player)
local vdata = getVdata(player)
if not vdata then return end
if not vdata.focusedCamName then return end
ui_message({txt='ui.camera.switched', context={name='ui.camera.mode.' .. vdata.focusedCamName}}, 10, 'cameramode')
end
Callers
@/lua/ge/extensions/core/camera.lua
_setVehicleCameraByIndex(vdata, k)
displayCameraNameUI(player)
saveConfiguration(vdata)
setGlobalCameraByName(nil)
displayCameraNameUI(player)
return
_setVehicleCameraByIndex(vdata, focusedCamId)
displayCameraNameUI(player)
getGlobalCameras().transition:start()
@/lua/ge/server/commands.lua
setGameCamera()
extensions.core_camera.displayCameraNameUI(player)
extensions.hook("onCameraToggled", {cameraType='GameCam'})