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displayCameraNameUI

Definition


-- @/lua/ge/extensions/core/camera.lua:154

-- send data to Messages UI app
local function displayCameraNameUI(player)
  local vdata = getVdata(player)
  if not vdata then return end
  if not vdata.focusedCamName then return end
  ui_message({txt='ui.camera.switched', context={name='ui.camera.mode.' .. vdata.focusedCamName}}, 10, 'cameramode')
end

Callers

@/lua/ge/extensions/core/camera.lua
      _setVehicleCameraByIndex(vdata, k)
      displayCameraNameUI(player)
      saveConfiguration(vdata)
    setGlobalCameraByName(nil)
    displayCameraNameUI(player)
    return
  _setVehicleCameraByIndex(vdata, focusedCamId)
  displayCameraNameUI(player)
  getGlobalCameras().transition:start()
@/lua/ge/server/commands.lua
    setGameCamera()
    extensions.core_camera.displayCameraNameUI(player)
    extensions.hook("onCameraToggled", {cameraType='GameCam'})