getRibbons
Definition
-- @/lua/ge/extensions/core/audioRibbon.lua:710
-- Getters/setters.
local function getRibbons() return ribbons end
Callers
@/lua/ge/extensions/editor/audioRibbonEditor.lua
local function updateUIBindings()
local ribbons = audioRibbon.getRibbons()
if #ribbons > 0 then
local function copyRibbonsState()
local ribbons, ribbonsCopy = audioRibbon.getRibbons(), {}
for i = 1, #ribbons do
local function addNewRibbon()
local ribbons, ribbonNames, nearList = audioRibbon.getRibbons(), audioRibbon.getRibbonNames(), audioRibbon.getNearList()
local statePre = copyRibbonsState()
local function conformRibbonToTerrain()
local ribbons = audioRibbon.getRibbons()
local ribbon = ribbons[selectedRibbonIdx]
local function onInit()
if not audioRibbon.getRibbons() then
audioRibbon.setRibbons({})
local icons = editor.icons
local ribbons, ribbonNames = audioRibbon.getRibbons(), audioRibbon.getRibbonNames()
if editor.beginWindow(toolWinName, "Dynamic Audio Emitter Editor") then
end
local ribbons = audioRibbon.getRibbons()
if not ribbons then