GE Lua Documentation

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getRibbons

Definition


-- @/lua/ge/extensions/core/audioRibbon.lua:710

-- Getters/setters.
local function getRibbons() return ribbons end

Callers

@/lua/ge/extensions/editor/audioRibbonEditor.lua
local function updateUIBindings()
  local ribbons = audioRibbon.getRibbons()
  if #ribbons > 0 then
local function copyRibbonsState()
  local ribbons, ribbonsCopy = audioRibbon.getRibbons(), {}
  for i = 1, #ribbons do
local function addNewRibbon()
  local ribbons, ribbonNames, nearList = audioRibbon.getRibbons(), audioRibbon.getRibbonNames(), audioRibbon.getNearList()
  local statePre = copyRibbonsState()
local function conformRibbonToTerrain()
  local ribbons = audioRibbon.getRibbons()
  local ribbon = ribbons[selectedRibbonIdx]
local function onInit()
  if not audioRibbon.getRibbons() then
    audioRibbon.setRibbons({})
  local icons = editor.icons
  local ribbons, ribbonNames = audioRibbon.getRibbons(), audioRibbon.getRibbonNames()
  if editor.beginWindow(toolWinName, "Dynamic Audio Emitter Editor") then
  end
  local ribbons = audioRibbon.getRibbons()
  if not ribbons then