toggleCamera
Definition
-- @/lua/ge/server/commands.lua:118
local function toggleCamera(player)
player = 0 -- forcibly have multiseat users switch main camera instead of their own
if isFreeCamera() then
setGameCamera()
extensions.core_camera.displayCameraNameUI(player)
extensions.hook("onCameraToggled", {cameraType='GameCam'})
else
setFreeCamera()
ui_message("ui.camera.freecam", 10, "cameramode")
extensions.hook("onCameraToggled", {cameraType='FreeCam'})
end
end
Callers
@/ui/ui-vue/mockdata/inputBindings.js
"title": "ui.inputActions.camera.toggleCamera.title",
"onDown": "commands.toggleCamera(PLAYER)",
"order": 30,