initCamera
Definition
-- @/lua/ge/server/commands.lua:8
local function initCamera()
core_camera.clearInputs()
local cam = scenetree.findObject("gameCamera")
if not cam then
log("E", "", "Cannot setCamera, camera not found: "..tostring("gameCamera"))
return
end
local mainView = RenderViewManagerInstance:getOrCreateView('main')
serverConnection.onCameraHandlerSetInitial()
extensions.hook('onCameraHandlerSet')
mainView:setCameraObject(cam.obj)
core_camera.requestConfig(nil)
core_camera.setGlobalCameraByName(nil)
return cam
end
Callers
@/lua/ge/extensions/freeroam/freeroam.lua
if worldReadyState == 0 then
commands.initCamera()
if not getPlayerVehicle(0) then