dropPlayerAtCameraNoReset
Definition
-- @/lua/ge/extensions/gameplay/crawl/utils.lua:1438
commands.dropPlayerAtCameraNoReset = function(player)
for crawlerId, state in pairs(crawlStates) do
if state and state.active then
onVehicleReset(crawlerId)
end
end
return originalDropPlayerAtCameraNoReset(player)
end
Callers
@/ui/ui-vue/mockdata/inputBindings.js
"title": "ui.inputActions.gameplay.dropPlayerAtCameraNoReset.title",
"onDown": "commands.dropPlayerAtCameraNoReset()",
"order": 94,
@/lua/ge/server/commands.lua
local function dropPlayerAtCameraNoReset(player)
local playerVehicle = getPlayerVehicle(player)