dropCameraAtPlayer
Definition
-- @/lua/ge/server/commands.lua:68
local function dropCameraAtPlayer(player)
local playerVehicle = getPlayerVehicle(player)
if not playerVehicle then return end
setFreeCamera()
core_camera.setPosition(player, playerVehicle:getPosition())
core_camera.setRotation(player, quat(playerVehicle:getRotation()))
core_camera.resetCamera(player)
end
Callers
@/lua/ge/extensions/editor/api/camera.lua
local function placeCameraAtPlayer()
commands.dropCameraAtPlayer()
end
@/ui/ui-vue/mockdata/inputBindings.js
"title": "ui.inputActions.gameplay.dropCameraAtPlayer.title",
"onDown": "commands.dropCameraAtPlayer()",
"order": 92,