getSaveRootDirectory
Definition
-- @/lua/ge/extensions/career/saveSystem.lua:253
local function getSaveRootDirectory()
return saveRoot
end
Callers
@/lua/ge/extensions/career/career.lua
local currentSaveSlot, currentSavePath = career_saveSystem.getCurrentSaveSlot()
imgui.Text((string.sub(currentSavePath, string.len(career_saveSystem.getSaveRootDirectory())+2, -1)))
imgui.Separator()
local autosavePath = career_saveSystem.getAutosave(career_saveSystem.getSaveRootDirectory() .. saveSlot)
local infoData = jsonReadFile(autosavePath .. "/info.json")
for _, saveData in ipairs(career_saveSystem.getAllAutosaves(saveSlot)) do
local data = jsonReadFile(career_saveSystem.getSaveRootDirectory() .. saveSlot .. "/" .. saveData.name .. "/career/playerAttributes.json")
if data then
@/lua/ge/extensions/career/modules/log.lua
local function onSaveCurrentSaveSlot(currentSavePath)
local saveRoot = career_saveSystem.getSaveRootDirectory()
local saveSlot, _ = career_saveSystem.getCurrentSaveSlot()