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getSaveRootDirectory

Definition


-- @/lua/ge/extensions/career/saveSystem.lua:253

local function getSaveRootDirectory()
  return saveRoot
end

Callers

@/lua/ge/extensions/career/career.lua
    local currentSaveSlot, currentSavePath = career_saveSystem.getCurrentSaveSlot()
    imgui.Text((string.sub(currentSavePath, string.len(career_saveSystem.getSaveRootDirectory())+2, -1)))
    imgui.Separator()

  local autosavePath = career_saveSystem.getAutosave(career_saveSystem.getSaveRootDirectory() .. saveSlot)
  local infoData = jsonReadFile(autosavePath .. "/info.json")
  for _, saveData in ipairs(career_saveSystem.getAllAutosaves(saveSlot)) do
    local data = jsonReadFile(career_saveSystem.getSaveRootDirectory() .. saveSlot .. "/" .. saveData.name .. "/career/playerAttributes.json")
    if data then
@/lua/ge/extensions/career/modules/log.lua
local function onSaveCurrentSaveSlot(currentSavePath)
  local saveRoot = career_saveSystem.getSaveRootDirectory()
  local saveSlot, _ = career_saveSystem.getCurrentSaveSlot()