isAutosaveEnabled
Definition
-- @/lua/ge/extensions/career/career.lua:542
local function isAutosaveEnabled()
return autosaveEnabled
end
Callers
@/lua/ge/extensions/career/modules/partShopping.lua
local function endShopping(_closeMenuAfterSaving)
closeMenuAfterSaving = career_career.isAutosaveEnabled() and _closeMenuAfterSaving
shoppingSessionActive = false
career_modules_playerAttributes.addAttributes({money=-shoppingCart.total}, {tags={"partsBought", "buying"},label=buyingLabel})
if career_career.isAutosaveEnabled() then
career_saveSystem.saveCurrent({currentVehicle})
@/lua/ge/extensions/career/modules/inventory.lua
local function teleportedFromBigmap()
if currentVehicle and career_career.isAutosaveEnabled() then
career_saveSystem.saveCurrent()
@/lua/ge/extensions/career/modules/insurance/insurance.lua
local function closeMenu(_closeMenuAfterSaving)
closeMenuAfterSaving = career_career.isAutosaveEnabled() and _closeMenuAfterSaving
@/lua/ge/extensions/career/modules/vehicleShopping.lua
if career_career.isAutosaveEnabled() then
career_saveSystem.saveCurrent()
@/lua/ge/extensions/career/modules/tuning.lua
Engine.Audio.playOnce('AudioGui','event:>UI>Career>Buy_01')
if career_career.isAutosaveEnabled() then
closeMenuAfterSaving = true
@/lua/ge/extensions/career/modules/delivery/progress.lua
if career_career.isAutosaveEnabled() then
career_saveSystem.saveCurrent()
@/lua/ge/extensions/career/modules/vehiclePerformance.lua
core_input_actionFilter.addAction(0, 'certificationBlockedActions', false)
if career_career.isAutosaveEnabled() then
career_saveSystem.saveCurrent()
@/lua/ge/extensions/career/modules/missionWrapper.lua
if career_career.isAutosaveEnabled() then
career_saveSystem.saveCurrent()
@/lua/ge/extensions/career/modules/partInventory.lua
local dirtyVehicles = career_modules_inventory.getDirtiedVehicles()
if career_career.isAutosaveEnabled() and dirtyVehicles and next(dirtyVehicles) then
local dirtyVehiclesList = {}
@/lua/ge/extensions/career/modules/fuel.lua
activateSound(electricSoundId, false)
if career_career.isAutosaveEnabled() then
career_saveSystem.saveCurrent()
@/lua/ge/extensions/career/modules/painting.lua
closeMenuAfterSaving = career_career.isAutosaveEnabled() and _closeMenuAfterSaving