checkSaveExists
Definition
-- @/lua/ge/extensions/campaign/campaignsLoader.lua:300
local function checkSaveExists(title, savesEnabled)
--log('I', logTag, 'checkSaveExists called....Title: '..title..' savesEnabled: '..tostring(savesEnabled))
if savesEnabled and title then
local saveInfo = getCampaignSaveInfo()
for k,entry in pairs(saveInfo) do
if entry.title == title then
return entry.filename;
end
end
end
return nil
end
Callers
@/lua/ge/extensions/campaign/campaignsLoader.lua
-- Auto load a campaign in progress
local campaignSaveFilename = campaign_campaignsLoader.checkSaveExists(processedCampaign.meta.title, processedCampaign.meta.enableSaves)
--log('I', logTag, 'Found saved campaign: '..tostring(campaignSaveFilename))
if campaign.meta.enableSaves then
local filename = campaign_campaignsLoader.checkSaveExists(campaign.meta.title, campaign.meta.enableSaves)