GE Lua Documentation

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serializeToLineObjectsFile

Definition


-- @/=[C]:-1
function serializeToLineObjectsFile(...)

Callers

@/lua/ge/extensions/editor/forestEditor.lua
    if im.SmallButton("Save") then
      Sim.serializeToLineObjectsFile('ForestBrushGroup', editor.levelPath .. 'main.forestbrushes4.json')
    end
  if var.dirtyBrushes == true then
    Sim.serializeToLineObjectsFile('ForestBrushGroup', editor.levelPath .. 'main.forestbrushes4.json')
    var.dirtyBrushes = false