GE Lua Documentation

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findObjectsByNameMask

Definition


-- @/=[C]:-1
function findObjectsByNameMask(...)

Callers

@/lua/ge/extensions/editor/bulkRename.lua
  if whatSetPtr[0] == 1 and filterStr ~= "" then
    objectIds = Sim.findObjectsByNameMask(ffi.string(imgui.TextFilter_GetInputBuf(filter)), matchInternalName, useGeneratedNamePtr[0])
  elseif whatSetPtr[0] == 0 then