deserializeObjectsFromText
Definition
-- @/=[C]:-1
function deserializeObjectsFromText(...)
Callers
@/lua/ge/extensions/editor/assetBrowser.lua
SimObject.setForcedId(actionData.objectId)
Sim.deserializeObjectsFromText(actionData.serializedData, true, true)
end
@/lua/ge/extensions/editor/api/objectHistoryActions.lua
SimObject.setForcedId(tbl.objectId)
Sim.deserializeObjectsFromText(tbl.json, true, true)
SimObject.setForcedId(tbl.children[i].objectId)
Sim.deserializeObjectsFromText(tbl.children[i].json, true, true)
end
SimObject.setForcedId(actionData.objectId)
Sim.deserializeObjectsFromText(actionData.serializedData, true, true)
end
@/lua/ge/extensions/editor/levelValidator.lua
SimObject.setForcedId(actionData.objectId)
Sim.deserializeObjectsFromText(actionData.serializedData, true)
table.insert(levelLogs, actionData.logItem)