GE Lua Documentation

Press F to search!

preProcess

Definition


-- @/lua/ge/client/postFx/ssao.lua:27

ssaoPostFxCallbacks.preProcess = function()
  local quality = TorqueScriptLua.getVar("$SSAOPostFx::quality")
  if quality ~= currentQuality then
    currentQuality = tostring(clamp(round(tonumber(quality)), 0, 2))
    local ssaoPostFx = scenetree.findObject("SSAOPostFx")
    if ssaoPostFx then
      ssaoPostFx:setShaderMacro( "QUALITY", currentQuality)
    end
  end
  currentTargetScale = TorqueScriptLua.getVar("$SSAOPostFx::targetScale")
end

Callers

@/lua/ge/client/postFx/smaa.lua

-- log('I','postfx', 'Smaa.lua calling preProcess()....')
smaaPostEffectCallbacks.preProcess()
-- log('I','postfx', 'Smaa.lua calling preProcess()....')
smaaPostEffectCallbacks.preProcess()