-- @/=[C]:-1
function hotloadingTriggered(...)
levelProjectsCache = {}
if SFXFMODProject then SFXFMODProject.hotloadingTriggered()
else log("E", "audio", "SFXFMODProject is nil") end
levelProjectsCache = {}
if SFXFMODProject then SFXFMODProject.hotloadingTriggered()
else log("E", "audio", "SFXFMODProject is nil") end