-- @/=[C]:-1
function hotloadingCompleted(...)
loadLevelBanks()
if SFXFMODProject then SFXFMODProject.hotloadingCompleted()
else log("E", "audio", "SFXFMODProject is nil") end
loadLevelBanks()
if SFXFMODProject then SFXFMODProject.hotloadingCompleted()
else log("E", "audio", "SFXFMODProject is nil") end