GE Lua Documentation

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getAdapterCount

Definition


-- @/=[C]:-1
function getAdapterCount(...)

Callers

@/lua/ge/client/lighting.lua
M.reloadLightingSystems = function ()
  local adapterCount = GFXInit.getAdapterCount()
  -- log('I', 'lightManager', 'initLightingSystems called.....')
M.initLightingSystems = function ()
  local adapterCount = GFXInit.getAdapterCount()
  -- log('I', 'lightManager', 'initLightingSystems called.....')
@/lua/ge/client/postFx.lua
M.savePresetFile = function(filename)
  local adapterCount = GFXInit.getAdapterCount()
  if adapterCount == 1 and GFXInit.getAdapterName(0) == "GFX Null Device" then
@/lua/ge/client/init.lua

  local adapterCount = GFXInit.getAdapterCount()
  if adapterCount == 1 and GFXInit.getAdapterName(0) == "GFX Null Device" then

  local adapterCount = GFXInit.getAdapterCount()
  if adapterCount == 1 and GFXInit.getAdapterName(0) == "GFX Null Device" then
@/lua/ge/extensions/render/hdr.lua
    if initialized then return end
    local adapterCount = GFXInit.getAdapterCount()
    if adapterCount == 1 and GFXInit.getAdapterName(0) == "GFX Null Device" then