onReplayStateChanged
Definition
-- @/lua/common/extensions.lua:1106
self.hookProxies[k] = function(...)
for _, m in pairs(sinkList) do
m[k](m, ...)
end
end
Callers
@/lua/ge/extensions/freeroam/crashCamMode.lua
local function onReplayStateChanged(state)
toggleActionCam(false)
@/lua/ge/extensions/flowgraph/nodes/recording/recordReplay.lua
function C:onReplayStateChanged(state)
if state.state == 'recording' then
@/lua/ge/extensions/flowgraph/modules/missionReplayModule.lua
local currentMissionReplayFiles = nil
function C:onReplayStateChanged(state)
if lastFrameState ~= "playback" and state.state == "playback" then