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onReplayStateChanged

Definition


-- @/lua/common/extensions.lua:1106
    self.hookProxies[k] = function(...)
      for _, m in pairs(sinkList) do
        m[k](m, ...)
      end
    end

Callers

@/lua/ge/extensions/freeroam/crashCamMode.lua

local function onReplayStateChanged(state)
  toggleActionCam(false)
@/lua/ge/extensions/flowgraph/nodes/recording/recordReplay.lua

function C:onReplayStateChanged(state)
  if state.state == 'recording' then
@/lua/ge/extensions/flowgraph/modules/missionReplayModule.lua
local currentMissionReplayFiles = nil
function C:onReplayStateChanged(state)
  if lastFrameState ~= "playback" and state.state == "playback" then