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onDriftCrash

Definition


-- @/lua/common/extensions.lua:1106
    self.hookProxies[k] = function(...)
      for _, m in pairs(sinkList) do
        m[k](m, ...)
      end
    end

Callers

@/lua/ge/extensions/flowgraph/modules/driftModule.lua

function C:onDriftCrash()
  self:addCallback("crash")
@/lua/ge/extensions/gameplay/drift/quickMessages.lua

local function onDriftCrash()
  driftFailed()
@/lua/ge/extensions/gameplay/drift/sounds.lua

local function onDriftCrash()
  playDriftCanceledSound()
@/lua/ge/extensions/gameplay/drift/scoreboard.lua

local function onDriftCrash()
  driftFailed()
@/lua/ge/extensions/gameplay/drift/scoring.lua

local function onDriftCrash()
  onDriftFailed()
@/lua/ge/extensions/gameplay/drift/display.lua

local function onDriftCrash()
  guihooks.trigger("setDriftRealtimeFail", "Crashed!")
@/lua/ge/extensions/gameplay/drift/statistics.lua

local function onDriftCrash()
  gameplay_statistic.metricAdd("drift/crashes", 1)