onDriftCrash
Definition
-- @/lua/common/extensions.lua:1106
self.hookProxies[k] = function(...)
for _, m in pairs(sinkList) do
m[k](m, ...)
end
end
Callers
@/lua/ge/extensions/flowgraph/modules/driftModule.lua
function C:onDriftCrash()
self:addCallback("crash")
@/lua/ge/extensions/gameplay/drift/quickMessages.lua
local function onDriftCrash()
driftFailed()
@/lua/ge/extensions/gameplay/drift/sounds.lua
local function onDriftCrash()
playDriftCanceledSound()
@/lua/ge/extensions/gameplay/drift/scoreboard.lua
local function onDriftCrash()
driftFailed()
@/lua/ge/extensions/gameplay/drift/scoring.lua
local function onDriftCrash()
onDriftFailed()
@/lua/ge/extensions/gameplay/drift/display.lua
local function onDriftCrash()
guihooks.trigger("setDriftRealtimeFail", "Crashed!")
@/lua/ge/extensions/gameplay/drift/statistics.lua
local function onDriftCrash()
gameplay_statistic.metricAdd("drift/crashes", 1)