onDrag
Definition
-- @/lua/common/extensions.lua:1106
self.hookProxies[k] = function(...)
for _, m in pairs(sinkList) do
m[k](m, ...)
end
end
Callers
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
local function onDrag()
if not materialSettings.dragging then
if im.BeginDragDropSource() then
onDrag()
if not materialSettings.dragDropData then materialSettings.dragDropData = im.ArrayChar(64, texture.path) end
if im.BeginDragDropSource() then
onDrag()
if not materialSettings.dragDropData then materialSettings.dragDropData = im.ArrayChar(64, name) end
if im.BeginDragDropSource() then
onDrag()
if not materialSettings.dragDropData then materialSettings.dragDropData = im.ArrayChar(64, name) end
@/lua/ge/extensions/flowgraph/manager.lua
function C:onDrag()
if not dragging then
if im.BeginDragDropSource() then
self:onDrag()
if not self.dragDropData then
@/ui/lib/ext/angular-material/angular-material.js
function onDrag(ev) {
var transform = ev.pointer.distanceY;
}
function onDrag(ev) {
if (!isDragging) return;
function onDrag(ev) {
if (!drag) return;
@/lua/ge/extensions/editor/assetBrowser.lua
local function onDrag()
if var.dragging == var.dragging_enum.no_drag then
end
onDrag()
im.EndDragDropSource()