-- @/=[C]:-1
function setRenderMode(...)
local rightFovDeg = settings.getValue('GraphicTripleMonitorRightFovDeg')
Engine.setRenderMode(((leftFovDeg > 0) or (rightFovDeg > 0)) and "MultiMonitor" or "SingleMonitor", math.rad(centerFovDeg), math.rad(leftFovDeg), math.rad(rightFovDeg), math.rad(borderFovDeg))
else
else
Engine.setRenderMode("SingleMonitor", 0, 0, 0, 0)
end