GE Lua Documentation

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setRenderMode

Definition


-- @/=[C]:-1
function setRenderMode(...)

Callers

@/lua/ge/extensions/core/settings/graphic.lua
    local rightFovDeg = settings.getValue('GraphicTripleMonitorRightFovDeg')
    Engine.setRenderMode(((leftFovDeg > 0) or (rightFovDeg > 0)) and "MultiMonitor" or "SingleMonitor", math.rad(centerFovDeg), math.rad(leftFovDeg), math.rad(rightFovDeg), math.rad(borderFovDeg))
  else
  else
    Engine.setRenderMode("SingleMonitor", 0, 0, 0, 0)
  end