TextDisabled
Definition
-- @/=[C]:-1
function TextDisabled(...)
Callers
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
end
function M.TextDisabled(string_fmt, ...)
if string_fmt == nil then log("E", "", "Parameter 'string_fmt' of function 'TextDisabled' cannot be nil, as the c type is 'const char *'") ; return end
string_fmt = formatStringIfArgs(string_fmt, ...)
imgui.TextDisabled(string_fmt)
end
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
if sameLine == true then M.SameLine() end
M.TextDisabled("(?)")
if M.IsItemHovered() then
@/lua/ge/extensions/gameplay/rally/tools/loopToolbox.lua
if not schedule or #schedule == 0 then
im.TextDisabled(" No schedule calculated")
return
@/lua/ge/extensions/editor/crawlEditor/presets.lua
if #trailComponents == 0 then
im.TextDisabled("No trail components available")
else
if #boundaryComponents == 0 then
im.TextDisabled("No boundary components available")
else
if #pathnodeComponents == 0 then
im.TextDisabled("No pathnode components available")
else
if #trailComponents == 0 then
im.TextDisabled("No trail components")
else
if #boundaryComponents == 0 then
im.TextDisabled("No boundary components")
else
if #pathnodeComponents == 0 then
im.TextDisabled("No pathnode components")
else
@/lua/ge/extensions/gameplay/missions/missionTypes/editorHelper.lua
--local budgets = career_career.getBudgets(e.ptr[0])
--im.TextDisabled(string.format("%0.2f Reward = %0.2f B$ and %d Reputation", e.ptr[0], budgets.moneyBudget, budgets.reputationBudget))
return ret
@/lua/ge/extensions/editor/flowgraph/main.lua
if not self._siblings or #self._siblings == 0 then
im.TextDisabled("No Entries!")
end
@/lua/ge/extensions/editor/rallyEditor/recceTab.lua
im.SameLine()
im.TextDisabled("(?)")
if im.IsItemHovered() then