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TextDisabled

Definition


-- @/=[C]:-1
function TextDisabled(...)

Callers

@/lua/common/extensions/ui/imgui_gen_luaintf.lua
end
function M.TextDisabled(string_fmt, ...)
  if string_fmt == nil then log("E", "", "Parameter 'string_fmt' of function 'TextDisabled' cannot be nil, as the c type is 'const char *'") ; return end
  string_fmt = formatStringIfArgs(string_fmt, ...)
  imgui.TextDisabled(string_fmt)
end
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
    if sameLine == true then M.SameLine() end
    M.TextDisabled("(?)")
    if M.IsItemHovered() then
@/lua/ge/extensions/gameplay/rally/tools/loopToolbox.lua
  if not schedule or #schedule == 0 then
    im.TextDisabled("  No schedule calculated")
    return
@/lua/ge/extensions/editor/crawlEditor/presets.lua
    if #trailComponents == 0 then
      im.TextDisabled("No trail components available")
    else
    if #boundaryComponents == 0 then
      im.TextDisabled("No boundary components available")
    else
    if #pathnodeComponents == 0 then
      im.TextDisabled("No pathnode components available")
    else
      if #trailComponents == 0 then
        im.TextDisabled("No trail components")
      else
      if #boundaryComponents == 0 then
        im.TextDisabled("No boundary components")
      else
      if #pathnodeComponents == 0 then
        im.TextDisabled("No pathnode components")
      else
@/lua/ge/extensions/gameplay/missions/missionTypes/editorHelper.lua
  --local budgets = career_career.getBudgets(e.ptr[0])
  --im.TextDisabled(string.format("%0.2f Reward = %0.2f B$ and %d Reputation", e.ptr[0], budgets.moneyBudget, budgets.reputationBudget))
  return ret
@/lua/ge/extensions/editor/flowgraph/main.lua
              if not self._siblings or #self._siblings == 0 then
                im.TextDisabled("No Entries!")
              end
@/lua/ge/extensions/editor/rallyEditor/recceTab.lua
  im.SameLine()
  im.TextDisabled("(?)")
  if im.IsItemHovered() then