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SetScrollHereY

Definition


-- @/=[C]:-1
function SetScrollHereY(...)

Callers

@/lua/ge/extensions/editor/dynamicDecals/widgets.lua
  if isHighlighted and highlightedWidgets[widgetId].setScroll then
    im.SetScrollHereY()
    highlightedWidgets[widgetId].setScroll = false
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/decal.lua
      if highlightSdfProperties.setScroll then
        im.SetScrollHereY()
        highlightSdfProperties.setScroll = false
@/lua/ge/extensions/editor/biomeTool.lua
        shouldUpdateAreasScroll = false
        imgui.SetScrollHereY(-20)
      end
@/lua/ge/extensions/editor/roadArchitect.lua
            if mfe.isRoadIdxChanged and flag then
              im.SetScrollHereY()
              mfe.isRoadIdxChanged = false
              if mfe.isNodeIdxChanged and flag then
                im.SetScrollHereY()
                mfe.isNodeIdxChanged = false
            if mfe.isProfileIdxChanged and flag then
              im.SetScrollHereY()
              mfe.isProfileIdxChanged = false
@/lua/ge/extensions/editor/roadSpline.lua
          if didGroupIdxChange and i == selectedGroupIdx then
            im.SetScrollHereY(0.5) -- Scrolls so the selected group is centered vertically
            selectedLayerId = nil
@/lua/ge/extensions/editor/dynamicDecalsTool.lua
  if section.setScroll == true then
    im.SetScrollHereY()
    section.setScroll = false
@/lua/ge/extensions/editor/dynamicDecals/docs.lua
        setScroll = false
        im.SetScrollHereY()
      end
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
end
function M.SetScrollHereY(float_center_y_ratio)
  if float_center_y_ratio == nil then float_center_y_ratio = 0.5 end
  if float_center_y_ratio == nil then float_center_y_ratio = 0.5 end
  imgui.SetScrollHereY(float_center_y_ratio)
end
@/lua/ge/extensions/editor/masterSpline.lua
          if didSplineIdxChange and i == selectedSplineIdx then
            im.SetScrollHereY(0.5) -- Scrolls so the selected Master Spline is centered vertically
            selectedLayerIdx = 1