SeparatorText
Definition
-- @/=[C]:-1
function SeparatorText(...)
Callers
@/lua/ge/extensions/editor/forestEditor.lua
im.Columns(1, "assetInspectorGuiForestItem_columns")
im.SeparatorText("Parallax Mapping Properties")
im.Columns(2, "assetInspectorGuiForestItem_columns")
im.SeparatorText("Mesh Preview")
local size = im.GetContentRegionAvailWidth()
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
end
function M.SeparatorText(string_label)
if string_label == nil then log("E", "", "Parameter 'string_label' of function 'SeparatorText' cannot be nil, as the c type is 'const char *'") ; return end
if string_label == nil then log("E", "", "Parameter 'string_label' of function 'SeparatorText' cannot be nil, as the c type is 'const char *'") ; return end
imgui.SeparatorText(string_label)
end
@/lua/ge/extensions/editor/dynamicDecals/textures.lua
if tags and tagsWithReferences then
-- im.SeparatorText("Tags")
-- for _, tag in ipairs(tags) do
-- end
-- im.SeparatorText("Tags With References")
for _, tag in ipairs(tags) do
if #sel > 1 then
im.SeparatorText("Bulk Change")