PushID4
Definition
-- @/=[C]:-1
function PushID4(...)
Callers
@/lua/ge/extensions/editor/cameraBookmarks.lua
local bookmark = bookmarks:at(i - 1)
imgui.PushID4(i)
if imgui.Button("Go To") then editor.jumpToCameraBookmark(bookmark:getID()) end
@/lua/ge/extensions/editor/inspector.lua
imgui.SameLine()
imgui.PushID4(i)
-- delete dynamic field button
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
end
function M.PushID4(int_int_id) imgui.PushID4(int_int_id) end
function M.PopID() imgui.PopID() end
end
function M.PushID4(int_int_id) imgui.PushID4(int_int_id) end
function M.PopID() imgui.PopID() end
@/lua/ge/extensions/editor/camPathEditor.lua
im.PushStyleColor2(im.Col_Text, im.ImVec4(1, 0.5, 0.5, 0.8))
im.PushID4(index)
if editor.uiIconImageButton(editor.icons.delete, im.ImVec2(20, 20)) then
@/lua/ge/extensions/editor/missionPlaybook/missionTreeViewer.lua
--ui_flowgraph_editor.SetNodePosition(node.id, node.pos)
im.PushID4(node.id)
@/lua/ge/extensions/flowgraph/builder.lua
ui_flowgraph_editor.BeginNode(nodeID)
im.PushID4(nodeID)
self.CurrentNodeId = nodeID