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PopTextWrapPos

Definition


-- @/=[C]:-1
function PopTextWrapPos(...)

Callers

@/lua/ge/extensions/trackbuilder/trackBuilder.lua
      im.TextUnformatted(string.format("%d x %d", tex.size.x, tex.size.y))
      im.PopTextWrapPos()
      im.EndTooltip()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/brushStroke.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/terrainMaterialsEditor.lua
    im.TextUnformatted(tooltip)
    im.PopTextWrapPos()
    im.EndTooltip()
        im.TextUnformatted("New file path: " .. upgradeFileFormatMaterials.newFile)
        im.PopTextWrapPos()
      end
      im.PopTextWrapPos()
        end
        im.PopTextWrapPos()
      end
@/lua/ge/extensions/editor/dynamicDecals/inspector.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/decal.lua
    sdfExplanationTextWidget()
    im.PopTextWrapPos()
    if im.Button("Highlight SDF properties") then
]])
  im.PopTextWrapPos()
end
  sdfExplanationTextWidget()
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/materialEditor.lua
      im.TextUnformatted(string.format("Size (estimated): %.2f MB", size / 1e6))
      im.PopTextWrapPos()
      im.EndTooltip()
@/lua/ge/extensions/editor/dynamicDecals/brushes.lua
  editor.uiInputSearchTextFilter("Brush Filter", brushTextFilter, textFilterWidth)
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/roadTemplateEditor.lua
          im.TextUnformatted(string.format("%s", editor_roadUtils.getRoadTemplateFiles()[i]))
          im.PopTextWrapPos()
          im.EndTooltip()
@/lua/ge/extensions/editor/levelValidator.lua
          im.TextWrapped(displayMessage)
          im.PopTextWrapPos()
@/lua/ge/extensions/editor/missionEditor/genericTypeData.lua
        im.TextWrapped(gameplay_missions_missions.getMissionStaticData(mType)["description"] or "No Description")
        im.PopTextWrapPos()
        im.EndTooltip()
@/lua/ge/extensions/editor/flowgraph/welcome.lua
    im.TextWrapped(lowerTxt)
    im.PopTextWrapPos()
    im.PopStyleColor()

  im.PopTextWrapPos()
  im.EndGroup()
@/lua/ge/extensions/editor/dynamicDecals/colorPresets.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/dynamicDecals/docs.lua
  ]])
  im.PopTextWrapPos()
end

  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/dynamicDecals/browser.lua
  ]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/textureFill.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/dynamicDecals/camera.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/flowgraph/nodes/ui/imgui/elemental/imText.lua
  im.TextWrapped(tostring(self.pinIn.text.value))
  im.PopTextWrapPos()
end
@/lua/ge/extensions/flowgraph/basenode.lua
    --im.TextUnformatted('PIN ID: ' .. tostring(self.id))
    im.PopTextWrapPos()
    im.EndTooltip()
@/lua/ge/extensions/editor/terrainEditor.lua
        im.TextColored(editor.color.warning.Value, "Warning: This action may take a while. BeamNG will not be responsive during this time.")
        im.PopTextWrapPos()
        im.Dummy(im.ImVec2(0, 10))
@/lua/ge/extensions/editor/dynamicDecalsTool.lua
]])
  im.PopTextWrapPos()
  deps.docs.image("/art/dynamicDecals/docs/toolbar_with_transform_tools.png", nil, nil, "Toolbar with additional tools to transform the selected layer")
  im.PopTextWrapPos()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/path.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/api/valueInspector.lua
      imgui.Text(fieldDesc)
      imgui.PopTextWrapPos()
      imgui.EndTooltip()
@/lua/ge/extensions/editor/dynamicDecals/vehicleColorPalette.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/flowgraph/nodePreview.lua
    end
    im.PopTextWrapPos()
    im.EndTooltip()
    end
    im.PopTextWrapPos()
    im.EndTooltip()
@/lua/ge/extensions/editor/dynamicDecals/textures.lua
  editor.uiInputSearchTextFilter("Texture Filter", decalTextureTextFilter, textFilterWidth)
  im.PopTextWrapPos()
end
  ]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/dynamicDecals/news.lua
      welcomingMessage()
      im.PopTextWrapPos()
      im.Separator()
@/lua/ge/extensions/editor/dynamicDecals/colorHistory.lua
]])
  im.PopTextWrapPos()
end
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
      M.TextUnformatted(desc)
      M.PopTextWrapPos()
      M.EndTooltip()
@/lua/ge/extensions/editor/assetDeduplicator.lua
      end
      im.PushTextWrapPos(); im.TextWrapped(leftPath or "-"); im.PopTextWrapPos()
    else
      end
      im.PushTextWrapPos(); im.TextWrapped(rightPath or "-"); im.PopTextWrapPos()
    else
        end
        im.PopTextWrapPos()
          end
          im.PopTextWrapPos()
        elseif hasArt then
          end
          im.PopTextWrapPos()
        elseif #stock > 1 then
          end
          im.PopTextWrapPos()
        end
@/lua/ge/extensions/editor/dynamicDecals/loadSave.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/dynamicDecals/layerStack.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/flowgraph/pin.lua
    end
    im.PopTextWrapPos()
    im.EndTooltip()
@/lua/ge/extensions/editor/missionEditor.lua
          im.TextWrapped(gameplay_missions_missions.getMissionStaticData(mType)["description"] or "No Description")
          im.PopTextWrapPos()
          im.EndTooltip()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/linkedSet.lua
      im.TextUnformatted("Properties have been altered and the changes have not been applied yet.\nHit the 'Apply' button in order to propagate the values to all child layers.")
      im.PopTextWrapPos()
    end
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/editor/dynamicDecals/export.lua
]])
  im.PopTextWrapPos()
end
@/lua/ge/extensions/flowgraph/nodes/ui/imgui/imDialogue.lua
    im.TextWrapped((self.pinIn.description.value or "Desc"))
    im.PopTextWrapPos()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/group.lua
]])
  im.PopTextWrapPos()
end
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
end
function M.PopTextWrapPos() imgui.PopTextWrapPos() end
function M.GetFont() return imgui.GetFont() end
end
function M.PopTextWrapPos() imgui.PopTextWrapPos() end
function M.GetFont() return imgui.GetFont() end
@/lua/ge/extensions/editor/roadEditor.lua
          im.TextUnformatted(string.format("%s", editor_roadUtils.getRoadTemplateFiles()[i] ))
          im.PopTextWrapPos()
          im.EndTooltip()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/fill.lua
]])
  im.PopTextWrapPos()
end