IsAnyItemActive
Definition
-- @/=[C]:-1
function IsAnyItemActive(...)
Callers
@/lua/ge/extensions/editor/api/gui.lua
local function isViewportFocused()
return not imgui.IsAnyItemActive()
end
@/lua/ge/extensions/editor/objectTool.lua
and not imgui.GetIO().WantCaptureMouse
and not imgui.IsAnyItemActive() then
local hID = 0
and not imgui.GetIO().WantCaptureMouse
and not imgui.IsAnyItemActive() then
if objectIdByIconClick and objectIdByIconClick ~= 0 then
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
function M.IsAnyItemHovered() return imgui.IsAnyItemHovered() end
function M.IsAnyItemActive() return imgui.IsAnyItemActive() end
function M.IsAnyItemFocused() return imgui.IsAnyItemFocused() end
function M.IsAnyItemHovered() return imgui.IsAnyItemHovered() end
function M.IsAnyItemActive() return imgui.IsAnyItemActive() end
function M.IsAnyItemFocused() return imgui.IsAnyItemFocused() end