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IsAnyItemActive

Definition


-- @/=[C]:-1
function IsAnyItemActive(...)

Callers

@/lua/ge/extensions/editor/api/gui.lua
local function isViewportFocused()
  return not imgui.IsAnyItemActive()
end
@/lua/ge/extensions/editor/objectTool.lua
    and not imgui.GetIO().WantCaptureMouse
    and not imgui.IsAnyItemActive() then
    local hID = 0
      and not imgui.GetIO().WantCaptureMouse
      and not imgui.IsAnyItemActive() then
    if objectIdByIconClick and objectIdByIconClick ~= 0 then
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
function M.IsAnyItemHovered() return imgui.IsAnyItemHovered() end
function M.IsAnyItemActive() return imgui.IsAnyItemActive() end
function M.IsAnyItemFocused() return imgui.IsAnyItemFocused() end
function M.IsAnyItemHovered() return imgui.IsAnyItemHovered() end
function M.IsAnyItemActive() return imgui.IsAnyItemActive() end
function M.IsAnyItemFocused() return imgui.IsAnyItemFocused() end