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IoFontsGetCount

Definition


-- @/=[C]:-1
function IoFontsGetCount(...)

Callers

@/lua/ge/extensions/ui/console.lua

  --     if im.IoFontsGetCount and im.IoFontsGetCount()>1 then
  --       im.PushFont2(1)

  --     if im.IoFontsGetCount and im.IoFontsGetCount()>1 then
  --       im.PopFont()
@/lua/ge/extensions/core/settings/settings.lua
      local fontToApply = imguiFonts[appliedLanguage] or imguiFonts["default"]
      for index=0, ui_imgui.IoFontsGetCount() - 1 do
        if ffi.string(ui_imgui.IoFontsGetName(index)) == fontToApply then
@/lua/common/extensions/ui/imgui_custom_luaintf.lua

  function M.IoFontsGetCount()
    return imgui.IoFontsGetCount()
  function M.IoFontsGetCount()
    return imgui.IoFontsGetCount()
  end
@/lua/ge/extensions/editor/gen/ui.lua
local im = ui_imgui
--lo('== UI:'..tostring(im.IoFontsGetCount())) --..':'..tostring(im.GetColorU321(im.Col_WindowBg))..':'..tostring(im.Col_WindowBg))

for i = 1,im.IoFontsGetCount() do
--    lo('?? for_font:'..ffi.string(im.IoFontsGetName(i)))
@/lua/ge/extensions/editor/api/gui.lua
  local fonts = {}
  for i = 0, imgui.IoFontsGetCount() - 1 do
    table.insert(fonts,