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GetTextLineHeightWithSpacing

Definition


-- @/=[C]:-1
function GetTextLineHeightWithSpacing(...)

Callers

@/lua/common/extensions/ui/imgui_gen_luaintf.lua
function M.GetTextLineHeight() return imgui.GetTextLineHeight() end
function M.GetTextLineHeightWithSpacing() return imgui.GetTextLineHeightWithSpacing() end
function M.GetFrameHeight() return imgui.GetFrameHeight() end
function M.GetTextLineHeight() return imgui.GetTextLineHeight() end
function M.GetTextLineHeightWithSpacing() return imgui.GetTextLineHeightWithSpacing() end
function M.GetFrameHeight() return imgui.GetFrameHeight() end
@/lua/ge/extensions/flowgraph/builder.lua
    self.HeaderRect = GetItemRect()
    self.HeaderRect.h = (im.GetTextLineHeightWithSpacing()+2) * im.uiscale[0]
@/lua/ge/extensions/editor/missionEditor.lua
    local missionListWidth = im.GetColumnWidth(0) -15
    local filterHeight = im.GetTextLineHeightWithSpacing()
    local winHeight = im.GetContentRegionAvail().y - filterHeight
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veJBeamModifierLeakVis.lua

    local textHeight = im.GetTextLineHeightWithSpacing()
@/lua/ge/extensions/flowgraph/basenode.lua
  im.SetWindowFontScale(editor.getPreference("ui.general.scale"))
-- im.BeginChild1("ncm##"..self.id, im.ImVec2(150*editor.getPreference("ui.general.scale"), entries * im.GetTextLineHeightWithSpacing() * editor.getPreference("ui.general.scale")))
@/lua/ge/extensions/editor/util/plotHelperUtil.lua
      if xPos then
        im.SetCursorPos(im.ImVec2(xPos.x, botPos.y - im.GetTextLineHeightWithSpacing()))
        im.Text(" "..label)
@/lua/ge/extensions/flowgraph/nodes/debug/comment.lua
    min.x = min.x+4
    min.y = min.y - im.GetTextLineHeightWithSpacing() + 2
    local itemSize = im.CalcTextSize(self.commentTitle)
@/lua/ge/extensions/editor/fileDialog.lua

      im.BeginChild1("##GuiChild1", im.ImVec2(0, - im.GetTextLineHeightWithSpacing() - im.GetStyle().ItemSpacing.y), true)
      if withPreview == true and selectedFile then
@/lua/ge/extensions/ui/console.lua
      local displayEnd = im.IntPtr(0)
      local lines_height = math.ceil(im.GetTextLineHeightWithSpacing()) --round up else last line is not displayed
      local lines_count = #logFiltered
  --     local displayEnd = im.IntPtr(0)
  --     -- local lines_height = im.GetTextLineHeightWithSpacing() --math.floor( im.GetFontSize() + im.GetStyle().ItemSpacing.y ) + 0--10px spacing table
  --     local lines_height = math.ceil(im.GetTextLineHeightWithSpacing())
  --     -- local lines_height = im.GetTextLineHeightWithSpacing() --math.floor( im.GetFontSize() + im.GetStyle().ItemSpacing.y ) + 0--10px spacing table
  --     local lines_height = math.ceil(im.GetTextLineHeightWithSpacing())
  --     local lines_count = 64