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GetItemRectMax

Definition


-- @/=[C]:-1
function GetItemRectMax(...)

Callers

@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTextView.lua
    local rMin = im.GetItemRectMin()
    local rMax = im.GetItemRectMax()
    im.ImDrawList_AddRect(
    local rMin = im.GetItemRectMin()
    local rMax = im.GetItemRectMax()
    im.ImDrawList_AddRectFilled(
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
function M.GetItemRectMin() return imgui.GetItemRectMin() end
function M.GetItemRectMax() return imgui.GetItemRectMax() end
function M.GetItemRectSize() return imgui.GetItemRectSize() end
function M.GetItemRectMin() return imgui.GetItemRectMin() end
function M.GetItemRectMax() return imgui.GetItemRectMax() end
function M.GetItemRectSize() return imgui.GetItemRectSize() end
@/lua/ge/extensions/editor/sceneTree.lua
    local mousePosY = imgui.GetMousePos().y
    local itemRect = {min = imgui.GetItemRectMin(), max = imgui.GetItemRectMax()}
    local middlePoint = itemRect.min.y - imgui.GetStyle().FramePadding.y/2
        dragSelectionList[node.listIndex] = nil
        local itemRectRange = {min = imgui.GetItemRectMin().y, max = imgui.GetItemRectMax().y}
        itemRectRange.min = itemRectRange.min - 2
@/lua/ge/extensions/editor/flowgraph/welcome.lua
  --im.EndChild()
  --im.ImDrawList_AddRect(im.GetWindowDrawList(), im.GetItemRectMin(), im.GetItemRectMax(), im.GetColorU322(im.ImVec4(1, 0, 0, 1)))
end
  im.Image(self.headerImage.texId, self.headerImageSize, im.ImVec2(0, 0), im.ImVec2(1, 1), col)
  --im.ImDrawList_AddRect(im.GetWindowDrawList(), im.GetItemRectMin(), im.GetItemRectMax(), im.GetColorU322(im.ImVec4(1, 0, 0, 1)))
  end
  --im.ImDrawList_AddRect(im.GetWindowDrawList(), im.GetItemRectMin(), im.GetItemRectMax(), im.GetColorU322(im.ImVec4(1, 0, 1, 1)))
  im.PopStyleVar()
  --im.ImDrawList_AddRect(im.GetWindowDrawList(), im.GetItemRectMin(), im.GetItemRectMax(), im.GetColorU322(im.ImVec4(0.5, 0, 1, 1)))
@/lua/ge/extensions/editor/missionPlaybook/missionTreeViewer.lua
local function GetItemRect()
  return createRect(im.GetItemRectMin(), im.GetItemRectMax())
end
@/lua/ge/extensions/flowgraph/builder.lua
local function GetItemRect()
  return createRect(im.GetItemRectMin(), im.GetItemRectMax())
end
    local rMin = im.GetItemRectMin()
    local rMax = im.GetItemRectMax()
    local col = im.GetColorU322(im.ImVec4(1, 0, 0, 0.4))
    local rMin = im.GetItemRectMin()
    local rMax = im.GetItemRectMax()
    local col = im.GetColorU322(im.ImVec4(0.6, 0.9, 0, 0.4))