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EndChild

Definition


-- @/=[C]:-1
function EndChild(...)

Callers

@/lua/ge/extensions/editor/dynamicDecals/history.lua
  end
  im.EndChild()
  im.NextColumn()
  end
  im.EndChild()
  im.Columns(1)
  im.Columns(1)
  im.EndChild()
end
@/lua/ge/extensions/editor/dynamicDecals/news.lua
    end
    im.EndChild()
@/lua/ge/extensions/editor/missionEditor/genericTypeData.lua
      end
      im.EndChild()
      if not mgr.allowEditing then im.EndDisabled() end
@/lua/ge/extensions/editor/windows.lua
    end
    im.EndChild()
  end
@/lua/ge/extensions/editor/dynamicDecals/docs.lua
    end
    im.EndChild()
    im.NextColumn()
    end
    im.EndChild()
@/lua/ge/extensions/editor/toolUtilities/meshAuditionMgr.lua
    end
    im.EndChild()
    im.PopItemWidth()
@/lua/ge/extensions/editor/createObjectTool.lua
      end
      imgui.EndChild()
      imgui.EndPopup()
@/lua/ge/extensions/editor/inspector.lua
        end
        imgui.EndChild()
      end
      end
      imgui.EndChild()
      imgui.Columns(1)
@/lua/ge/extensions/editor/materialEditor.lua

      im.EndChild()
    end
    end
    im.EndChild()

      im.EndChild()
    end
@/lua/ge/extensions/editor/missionEditor.lua
    end
    im.EndChild()
    im.EndPopup()
      end
      im.EndChild()
      im.EndPopup()

    im.EndChild()
    im.BeginChild1("missionList", im.ImVec2(areaWidth, -1), true)
    end
    im.EndChild()
        end
        im.EndChild()
        im.EndTabItem()
        end
        im.EndChild()
        im.EndTabItem()
        end
        im.EndChild()
        im.EndTabItem()
          end
          im.EndChild()
          im.EndTabItem()
@/lua/ge/extensions/editor/util/searchUtil.lua
    end
    im.EndChild()
    im.EndCombo()
@/lua/ge/extensions/editor/rallyEditor/pacenotes/pacenoteForm.lua
  end
  im.EndChild()
end
@/lua/ge/extensions/editor/cameraBookmarks.lua
    end
    imgui.EndChild()
  end
@/lua/ge/extensions/gameplay/drag/debug.lua
      end
      im.EndChild()
      im.NextColumn()
      end
      im.EndChild()
      im.NextColumn()
@/lua/ge/extensions/editor/resourceChecker.lua
      end
      im.EndChild()
      im.Separator()
  end
  im.EndChild()
  im.Separator()
              _drawTreeList(root, (resExplorer[3] and resExplorer[3].diskBytes) or root.bytes or 1)
              im.EndChild()
            end
              _drawTreemapGrid(root)
              im.EndChild()
            end
@/lua/ge/extensions/editor/sidewalkSpline.lua
        end -- End of tab content.
        im.EndChild()
      end -- End of TabContentChild.
@/lua/ge/extensions/editor/flowgraph/events.lua
  end
  im.EndChild()
end
@/lua/ge/extensions/editor/dynamicDecals/layerStack.lua
    im.BeginChild1(string.format("%s_%s_%s_%d", name, layer.uid, guiId, id), im.ImVec2(0, layerDropHeight), true)
    im.EndChild()
    if im.BeginDragDropTarget() then
        im.BeginChild1(string.format("##%s_%s_%s", guiId, layer.uid, "before"), im.ImVec2(0, layerDropHeight), true)
        im.EndChild()
        if im.BeginDragDropTarget() then
      im.BeginChild1(string.format("##%s_%s_%s", guiId, "XXXX-XXXX", "after_last"), im.ImVec2(0, layerDropHeight), true)
      im.EndChild()
      if im.BeginDragDropTarget() then
@/lua/ge/extensions/editor/decalEditor.lua
  end
  im.EndChild()

    im.EndChild()
  end
@/lua/ge/extensions/editor/roadEditor.lua
    end
    im.EndChild()
  end
    end
    im.EndChild()
  end
@/lua/ge/extensions/editor/raceEditor/startPositions.lua
  im.tooltip("Shift-Drag in the world to create a new starting position.")
  im.EndChild()
      end
      im.EndChild()
    end
    end
  im.EndChild()
end
@/lua/ge/extensions/editor/forestEditor.lua
      var.meshPreview:ImGui_Image(var.meshPreviewRenderSize[1],var.meshPreviewRenderSize[2])
      im.EndChild()
    end
  end
  im.EndChild()
  im.NextColumn()

  im.EndChild()
  if im.Button("Save##SaveCurrentTextureSetButton") then
        end
        im.EndChild()
        im.EndTabItem()
        end
        im.EndChild()
        im.EndTabItem()
    var.meshPreview:ImGui_Image(var.meshPreviewRenderSize[1],var.meshPreviewRenderSize[2])
    im.EndChild()
  end
    end
    im.EndChild()
    im.EndPopup()
    var.meshPreview:ImGui_Image(var.meshPreviewRenderSize[1],var.meshPreviewRenderSize[2])
    im.EndChild()
  end
@/lua/ge/extensions/editor/meshEditor.lua
    end
    im.EndChild()
  end
@/lua/ge/extensions/editor/sceneTree.lua

      imgui.EndChild()
@/lua/ge/extensions/editor/dynamicDecals/notification.lua
      end
      im.EndChild()
@/lua/ge/extensions/editor/trafficManager.lua
  end
  im.EndChild()
  end
  im.EndChild()
    im.tooltip("Places a new traffic light marker here.")
    im.EndChild()

    im.EndChild()
@/lua/ge/extensions/editor/terrainMaterialsEditor.lua
    end
    im.EndChild()
    im.NextColumn()
    end
    im.EndChild()
    if notificationState == 1 then
@/lua/ge/extensions/editor/rallyEditor.lua

      -- im.EndChild() -- end top-toolbar
      currentWindow:draw(mouseInfo, dtReal, dtSim, dtRaw)
      im.EndChild() -- end top-toolbar

      im.EndChild() -- end tabs-child
@/lua/ge/extensions/editor/objectTool.lua
  end
  imgui.EndChild()
end
@/lua/ge/extensions/editor/api/core.lua
    end
    imgui.EndChild()
    imgui.Separator()
@/lua/ge/extensions/flowgraph/nodes/scene/raceLineParking.lua

  im.EndChild()
end
@/lua/ge/extensions/editor/autoSave.lua
    end
    imgui.EndChild()
@/lua/ge/extensions/editor/visualization.lua
    end
    im.EndChild()
  end
@/lua/ge/extensions/editor/trafficSignalsEditor.lua

  im.EndChild()
  im.SameLine()
      end
      im.EndChild()
    end
  end
  im.EndChild()
end
  end
  im.EndChild()
  im.SameLine()
  end
  im.EndChild()
end
  end
  im.EndChild()
  im.SameLine()
  end
  im.EndChild()
end
@/lua/ge/extensions/editor/bulkRename.lua

    imgui.EndChild()
  end
@/lua/ge/extensions/editor/missionEditor/layers.lua
    end
    --im.EndChild()
    im.NextColumn()
@/lua/ge/extensions/editor/dragRaceEditor/lanes.lua

  im.EndChild()
end

  im.EndChild()
end
@/lua/ge/extensions/util/screenshotCreator.lua
        end
        im.EndChild()
        im.EndChild()
        im.EndChild()
        im.EndChild()

        im.EndChild()
        im.EndChild()
        im.EndChild()
        im.EndChild()
            end
            im.EndChild()
            im.SameLine()
            end
            im.EndChild()
            im.SameLine()
            end
            im.EndChild()
          end
          end
          im.EndChild()
          end
          im.EndChild()
          end
          im.EndChild()
        else
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/linkedSet.lua
    end
    im.EndChild()
  end
@/lua/ge/extensions/editor/multiSpawnManager.lua
  im.SameLine()
  im.EndChild()
  end
  im.EndChild()
      im.Columns(1)
      im.EndChild()
      editor.endModalWindow()
@/lua/ge/extensions/editor/audioEventsList.lua
  end
  im.EndChild()
end

  im.EndChild()
end
@/lua/ge/extensions/editor/raceEditor/pacenotes.lua
  im.tooltip("Shift-Drag in the world to create a new pacenote.")
  im.EndChild()

      im.EndChild()
    end
    end
  im.EndChild()
end
@/lua/ge/extensions/editor/undoHistory.lua
    end
    imgui.EndChild()
    end
    imgui.EndChild()
    imgui.Columns(1)
@/lua/ge/extensions/editor/meshSpline.lua
        end -- End of tab content.
        im.EndChild()
      end -- End of TabContentChild.
@/lua/ge/extensions/editor/util/editorElementHelper.lua
  im.Columns(1)
  im.EndChild()
@/lua/ge/extensions/editor/util/zoneSelectorUtil.lua
      end
      im.EndChild()
    else
      end
      im.EndChild()
    else
@/lua/ge/extensions/gameplay/drift/scoring.lua
          plotHelperUtil:draw(im.GetContentRegionAvailWidth(), im.GetContentRegionAvail().y, 400)
        im.EndChild()
        im.SameLine()
        im.PopStyleColor()
        im.EndChild()
      end
        end
        im.EndChild()
      end
@/lua/ge/extensions/editor/api/gui.lua
  imgui.PopStyleColor()
  imgui.EndChild()
  return res or txtres
@/lua/ge/extensions/editor/dataBlockEditor.lua
            end
          im.EndChild()
          im.EndTabItem()
            end
          im.EndChild()
          im.EndTabItem()
@/lua/ge/extensions/editor/forestView.lua
      end
      imgui.EndChild()
      -- imgui.TreePop()
@/lua/ge/extensions/editor/fileDialog.lua
      im.Columns(1, "FileViewColumns")
      im.EndChild()
      im.EndChild()
      im.EndChild()
      im.EndChild()
        end
        im.EndChild()
        im.Columns(1, "FileDialogMainColumn")
      end
      im.EndChild()
@/lua/ge/extensions/gameplay/drift/drift.lua

        im.EndChild()
      end
@/lua/ge/extensions/editor/dragRaceEditor/waypoints.lua

  im.EndChild()
end

  im.EndChild()
end
@/lua/ge/extensions/flowgraph/nodes/input/blacklistAction.lua
        im.EndDisabled()
        im.EndChild()
        if im.IsItemClicked() then
          im.EndDisabled()
          im.EndChild()
          if clk or im.IsItemClicked() then
    end
    im.EndChild()
    im.EndCombo()
@/lua/ge/extensions/editor/dynamicDecals/fonts.lua
  end
  im.EndChild()
        helper.imageWidget(string.format("%s%s/%s%s", destinationDirectory, getSelectedFontAtlasName(), getSelectedFontAtlasName(), "_monospaced.png"), im.GetContentRegionAvailWidth() - 2 * im.GetStyle().FramePadding.x)
        im.EndChild()
        im.EndTabItem()
        end
        im.EndChild()
        im.EndTabItem()
        helper.imageWidget(string.format("%s%s/%s%s", destinationDirectory, getSelectedFontAtlasName(), getSelectedFontAtlasName(), "_sdf_monospaced.png"), im.GetContentRegionAvailWidth() - 2 * im.GetStyle().FramePadding.x)
        im.EndChild()
        im.EndTabItem()
        end
        im.EndChild()
        im.EndTabItem()
@/lua/ge/extensions/editor/vehicleEditor/veToolbar.lua
    end
    im.EndChild()
  end
    end
    im.EndChild()
  end
@/lua/ge/extensions/editor/barriersEditor.lua
    end
    im.EndChild()
    im.NextColumn()
    end
    im.EndChild()
    if flip then
@/lua/ge/extensions/editor/raceEditor/timeTrials.lua

  im.EndChild()
end
@/lua/ge/extensions/editor/flowgraph/main.lua
    im.DockSpace(self.fgEditor.dockspaces["NE_Main_Dockspace"], im.ImVec2(0, 0), im.DockNodeFlags_None)
    im.EndChild()
    im.NextColumn()
  end
  im.EndChild()
  im.PopStyleColor()
@/lua/ge/extensions/editor/gen/exp_meshexplorer.lua

                        im.EndChild()

                im.EndChild()
            end
--            im.Text('Shape type_POST2')
--            im.EndChild()
--                if im.BeginChild1('DAE', im.ImVec2(-1, 100), true) then
--                im.EndChild()
--                end
--                    im.Text('AAAA3')
--                    im.EndChild()
--[[
@/lua/ge/extensions/editor/perfProfiler.lua

    im.EndChild()
    im.EndPopup()
        im.HighlightText(result.name, search.matchString)
        im.EndChild()
        if im.IsItemClicked() then
        im.Text(table.concat(column.keys, " / "))
        im.EndChild()
        if im.IsItemClicked() then
@/lua/ge/extensions/flowgraph/nodes/types/string.lua

  --im.EndChild()
end
@/lua/ge/extensions/editor/biomeTool.lua

  imgui.EndChild()
  end
  imgui.EndChild()
  end
  imgui.EndChild()
    end
    imgui.EndChild()
    if imgui.Button("OK") then
    end
    imgui.EndChild()
    if imgui.Button("OK") then
    end
    imgui.EndChild()
      end
      imgui.EndChild()
      if imgui.Button("OK") then

  imgui.EndChild()
  imgui.EndChild()
  imgui.EndChild()
  imgui.EndChild()
end
    end
    imgui.EndChild()
  end
  end
  imgui.EndChild()
  end
  imgui.EndChild()
end
  end
  imgui.EndChild()
  end
  imgui.EndChild()
  end
  imgui.EndChild()
  end
  imgui.EndChild()
  end
  imgui.EndChild()
  end
  imgui.EndChild()
  end
  imgui.EndChild()
  end
  imgui.EndChild()
  end
  imgui.EndChild()
end
      end
      imgui.EndChild()
      imgui.PopStyleVar()
      end
      imgui.EndChild()
      imgui.PopStyleVar()
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veFlexbodyDebug.lua
          end
          im.EndChild()
        end
@/lua/ge/extensions/editor/shapeEditor.lua
        im.NextColumn()
        im.EndChild()
        -- end
        -- im.EndChild()
        end
        im.EndChild()
        if lodBrokenMesh then
    end
    im.EndChild()
    shapePrev:setInputEnabled(not im.IsItemHovered())
@/lua/ge/extensions/editor/aiTests.lua

  im.EndChild()
  im.SameLine()

  im.EndChild()
end
@/lua/ge/extensions/career/modules/partInventory.lua
    end
  imgui.EndChild()
  imgui.EndChild()
  imgui.EndChild()
  imgui.EndChild()
  imgui.SameLine()
  end
  imgui.EndChild()
  imgui.End()
@/lua/ge/extensions/editor/mainToolbar.lua
      end
      im.EndChild()
      im.EndGroup()
      end
      im.EndChild()
        end
        im.EndChild()
@/lua/ge/extensions/editor/raceEditor/testing.lua
  end
  im.EndChild()
end
  self.race:inDrawEventlog(self.race.vehIds[1], im)
  im.EndChild()
end
@/lua/ge/extensions/editor/sitesEditor/sortedListDisplay.lua
  end
  im.EndChild()
  end
  im.EndChild()
end
      if im.GetCursorPosX() + im.CalcTextSize(t).x + 10 > totalWidth then
        im.EndChild()
        im.BeginChild1(t, im.ImVec2(0, 22), false)

  im.EndChild()
  if removeTag then
@/lua/ge/extensions/editor/sitesEditor/tags.lua
  end
  im.EndChild()
    end
    im.EndChild()
    im.NextColumn()
    end
    im.EndChild()
    if flip then
  end
  im.EndChild()
end
@/lua/ge/extensions/editor/roadArchitect.lua

    im.EndChild()

    im.EndChild()
    im.Separator()
@/lua/ge/extensions/gameplay/missions/missionTypes/editorHelper.lua
  im.Columns(1)
  im.EndChild()
@/lua/ge/extensions/editor/dynamicDecals/brushes.lua
  end
  im.EndChild()
@/lua/ge/extensions/editor/flowgraph/properties.lua
   -- if im.SmallButton("Add element") then end -- Todo: being able to dynamically add an element to the table
   -- im.EndChild()
   im.TextUnformatted('(Not supported)')
        im.CloseCurrentPopup() end)
      im.EndChild()
      im.EndPopup()
@/lua/common/extensions/ui/flowgraph/editor.lua
  im.Columns(1)
  im.EndChild()
  if self.openPopup then im.OpenPopup("vehicleSearchUtil"..self._imguiId) end
        im.SameLine()
        im.EndChild()
        local size = im.GetItemRectSize()
      end
      im.EndChild()
    else
    end
    im.EndChild()
    im.EndPopup()
@/lua/ge/extensions/editor/roadTemplateEditor.lua

    im.EndChild()
    end
    im.EndChild()
    end
    im.EndChild()
    end
    im.EndChild()
    im.Text("Use Inspector Window for looking at/changing fields.")
@/lua/ge/extensions/editor/flowgraph/garbageDebug.lua
  im.PopFont()
  im.EndChild()
  if im.IsItemHovered() and im.IsMouseReleased(0) then
@/lua/ge/extensions/editor/toolUtilities/materialSelectionMgr.lua
    end
    im.EndChild()
    editor.endWindow()
@/lua/ge/extensions/editor/camPathEditor.lua
    end
    im.EndChild()

      im.EndChild()
    end
      end
      im.EndChild()
      im.tooltip('The path will repeat when it reaches the end')
      im.EndChild()
@/lua/ge/extensions/editor/flowgraph/nodelibrary.lua
      end
    im.EndChild()
      end
    im.EndChild()
      end
    im.EndChild()
  else
      end
    im.EndChild()
    arrowPressed = nil
    im.EndChild()
  end
@/lua/ge/extensions/editor/util/vehicleSelectUtil.lua
  im.Columns(1)
  im.EndChild()
@/lua/ge/extensions/editor/raceEditor/segments.lua
  end
  im.EndChild()
        end
        im.EndChild()
        im.SameLine()
        end
        im.EndChild()
      end
      end
      im.EndChild()
    end
    end
  im.EndChild()
end
@/lua/ge/extensions/editor/util/plotHelperUtil.lua

  im.EndChild()
end
@/lua/ge/extensions/editor/gen/ui.lua

		im.EndChild()
@/lua/ge/extensions/editor/flowgraph/history.lua
  end
  im.EndChild()
  self:End()
@/lua/ge/extensions/editor/dragRaceEditor.lua

    im.EndChild()

    im.EndChild()
@/lua/ge/extensions/gameplay/drift/quickMessages.lua
        end
        im.EndChild()
      end
@/lua/ge/extensions/editor/assetBrowser.lua
  end
  im.EndChild()
end
    end
    im.EndChild()
    if im.IsItemHovered() then
    end
    im.EndChild()
    if material.selectedInABView then im.TextColored(im.GetStyleColorVec4(im.Col_ButtonActive), material.name) else im.TextUnformatted(material.name) end
    im.EndChild()
    end
    im.EndChild()
  end
  im.EndChild()
      var.meshPreview:ImGui_Image(var.meshPreviewRenderSize[1],var.meshPreviewRenderSize[2])
      im.EndChild()
    end
      im.Columns(1)
      im.EndChild()
    end}},
        im.Columns(1)
        im.EndChild()
      end
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/decal.lua
      end
      im.EndChild()
    end
@/lua/ge/extensions/editor/trafficDebug.lua

  im.EndChild()
  im.SameLine()
    end
    im.EndChild()
  end
  end
  im.EndChild()
end
@/lua/ge/extensions/editor/missionPlaybook.lua
    im.Columns(1)
    im.EndChild()
@/lua/ge/extensions/editor/rallyEditor/measurementsTab.lua

  im.EndChild()

      im.EndChild()
    end
@/lua/ge/extensions/editor/iconOverview.lua
  end
  imgui.EndChild()
end
@/lua/ge/extensions/editor/crawlEditor.lua

      im.EndChild()
    end

      im.EndChild()
    end
@/lua/ge/extensions/editor/flowgraph/variables.lua
      im.BeginChild1(target.id..varName..dumps(global).."clicker", im.ImVec2(im.GetContentRegionAvailWidth()-90*scale, endPos.y-prePos.y+3))
      im.EndChild()
      im.PopStyleVar()

  im.EndChild()
  im.PopID()
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
    end
    im.EndChild()
    im.TreePop()
    end
    im.EndChild()
    im.TreePop()
  end
  im.EndChild()
end
      end
      im.EndChild()
    end
@/lua/ge/extensions/editor/rallyEditor/notebookInfo.lua
  end
  im.EndChild() -- codrivers list child window

  im.EndChild() -- codriver form child window
end
@/lua/ge/extensions/util/groundModelDebug.lua
      im.Columns(1)
      im.EndChild()
      im.TreePop()
      im.Columns(1)
      im.EndChild()
        -- im.Columns(1)
        -- im.EndChild()
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veJBeamModifierLeakVis.lua
      end
      im.EndChild()
    end
@/lua/ge/extensions/editor/dynamicDecals/settings.lua
    end
    im.EndChild()
    end
    im.EndChild()
@/lua/ge/extensions/editor/flowgraph/nodePreview.lua
    ui_flowgraph_editor.End()
    im.EndChild()
    im.Separator()
@/lua/ge/extensions/editor/assemblySpline.lua
        end -- End of tab content.
        im.EndChild()
      end -- End of TabContentChild.
@/lua/ge/extensions/editor/flowgraph/welcome.lua
  im.EndGroup()
  --im.EndChild()
  end
  im.EndChild()
end
  im.EndGroup()
  --im.EndChild()
  --im.ImDrawList_AddRect(im.GetWindowDrawList(), im.GetItemRectMin(), im.GetItemRectMax(), im.GetColorU322(im.ImVec4(1, 0, 0, 1)))
@/lua/ge/extensions/editor/api/valueInspector.lua
    end
    imgui.EndChild()
    if not imgui.IsWindowFocused(imgui.FocusedFlags_RootAndChildWindows) then
    end
    imgui.EndChild()
    if not comboMenuOpen and not imgui.IsWindowFocused(imgui.FocusedFlags_RootAndChildWindows) then
      end
      imgui.EndChild()
      imgui.EndPopup()
@/lua/ge/extensions/editor/roadSpline.lua
        end
        im.EndChild()
      end
@/lua/ge/extensions/editor/dragRaceEditor/dragSettings.lua

  im.EndChild()
end

  im.EndChild()
end

  im.EndChild()
end
@/lua/common/extensions/ui/imguiUtils.lua
        imgui.PlotLines1("",dataPlot, dataPlotLen, offset, "", FLT_MAX, FLT_MAX, imgui.ImVec2(300, 100))
        imgui.EndChild()
      end
@/lua/ge/extensions/editor/dynamicDecals/textures.lua
  drawTextureTiles(textures.getTextureFiles(), decalTextureTextFilter)
  im.EndChild()
  end
  im.EndChild()
end
    end
    im.EndChild()
  end
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
end
function M.EndChild() imgui.EndChild() end
function M.IsWindowAppearing() return imgui.IsWindowAppearing() end
end
function M.EndChild() imgui.EndChild() end
function M.IsWindowAppearing() return imgui.IsWindowAppearing() end
@/lua/ge/extensions/career/modules/fuel.lua
      end
      imgui.EndChild()
    end
@/lua/ge/extensions/gameplay/util/crashDetection.lua

            im.EndChild()
          end
@/lua/ge/extensions/editor/driftDataEditor.lua

    im.EndChild()
    M.drawElementDetail(driftData.stuntZones[selectedStuntZoneIndex])
    im.EndChild()
  end
  im.EndChild()
  end
  im.EndChild()
@/lua/ge/extensions/editor/raceEditor/trackLayout.lua
  im.Separator()
  im.EndChild()
@/lua/ge/extensions/editor/rallyEditor/pacenotes.lua
  end
  im.EndChild() -- pacenotes child window
  im.SameLine()
@/lua/ge/extensions/editor/util/vehicleFilterUtil.lua

  im.EndChild()
@/lua/ge/extensions/editor/flowgraph/overview.lua
      ]]
    im.EndChild()
  end
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartList.lua
      end
      im.EndChild()
@/lua/ge/extensions/editor/raceEditor/tools.lua
  end
  im.EndChild()
end
@/lua/ge/extensions/flowgraph/nodes/gameplay/race/imRaceTimes.lua
  end
  --im.EndChild()
end
@/lua/ge/extensions/editor/raceEditor/pathnodes.lua
  im.tooltip("Shift-Drag in the world to create a new pathnode.")
  im.EndChild()

      im.EndChild()
    end
    end
  im.EndChild()
end
@/lua/ge/extensions/editor/levelValidator.lua

        im.EndChild()
        im.Columns(1)
@/lua/ge/extensions/editor/preferences.lua
    pageListGui(preferencesPages)
    imgui.EndChild()
    imgui.SameLine()

    imgui.EndChild()
    imgui.EndChild()
    imgui.EndChild()
    imgui.EndChild()
      end
      imgui.EndChild()
    end
@/lua/ge/extensions/editor/decalSpline.lua
            im.PopStyleVar()
            im.EndChild()
            im.EndTabItem()
@/lua/ge/extensions/editor/terrainEditor.lua
        end
        im.EndChild()
        im.TreePop()