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CloseCurrentPopup

Definition


-- @/=[C]:-1
function CloseCurrentPopup(...)

Callers

@/lua/ge/extensions/editor/flowgraph/nodelibrary.lua
        self.mgr:pasteNodes()
        im.CloseCurrentPopup()
      end
      end
      im.CloseCurrentPopup()
    end
    self:createVariableButton(var,menuPos, read, fromMgr)
    im.CloseCurrentPopup()
  end
    self.mgr:createNewMacroNode(macro.path)
    im.CloseCurrentPopup()
  end
    end
    im.CloseCurrentPopup()
  end

    im.CloseCurrentPopup()
  end
    n:alignToGrid()
    im.CloseCurrentPopup()
    if self.newNodeLinkPin then
@/lua/ge/extensions/editor/rallyEditor/pacenotes/structuredForm.lua
      pacenote:deleteAudioFiles()
      im.CloseCurrentPopup()
    end
    if im.Button("Cancel", im.ImVec2(120,0)) then
      im.CloseCurrentPopup()
    end
@/lua/ge/extensions/editor/trafficSignalsEditor.lua
        resetSignals()
        im.CloseCurrentPopup()
      end
      if im.Button("NO", im.ImVec2(inputWidth, 20 * im.uiscale[0])) then
        im.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/dynamicDecals/textures.lua
      decal.checkColorDecalTexturesSdfCompatible()
      im.CloseCurrentPopup()
    end
      api.setDecalTexturePath("alpha", contextMenuTexturePath)
      im.CloseCurrentPopup()
    end
@/lua/common/extensions/ui/imguiUtils.lua
          if item.func then item.func() end
          imgui.CloseCurrentPopup()
        end
          if item.func then item.func() end
          imgui.CloseCurrentPopup()
        end
        if item.func then item.func(item.args) end
        imgui.CloseCurrentPopup()
      end
              if item.func then item.func() end
              imgui.CloseCurrentPopup()
            end
              if item.func then item.func() end
              imgui.CloseCurrentPopup()
            end
            if item.func then item.func() end
            imgui.CloseCurrentPopup()
          end
            if item.func then item.func() end
            imgui.CloseCurrentPopup()
          end
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veView.lua
        view.mode = '3d'
        im.CloseCurrentPopup()
        saveSettings()
        view.dragOffset = vec3(0,0,0)
        im.CloseCurrentPopup()
        saveSettings()
        view.dragOffset = vec3(0,0,0)
        im.CloseCurrentPopup()
        saveSettings()
        view.dragOffset = vec3(0,0,0)
        im.CloseCurrentPopup()
        saveSettings()
        view.dragOffset = vec3(0,0,0)
        im.CloseCurrentPopup()
        saveSettings()
        view.dragOffset = vec3(0,0,0)
        im.CloseCurrentPopup()
        saveSettings()
        view.dragOffset = vec3(0,0,0)
        im.CloseCurrentPopup()
        saveSettings()
      addSceneView()
      im.CloseCurrentPopup()
    end
      sceneViews[id] = false
      im.CloseCurrentPopup()
      saveSettings()
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
end
function M.CloseCurrentPopup() imgui.CloseCurrentPopup() end
function M.BeginPopupContextItem(string_str_id, ImGuiPopupFlags_popup_flags)
end
function M.CloseCurrentPopup() imgui.CloseCurrentPopup() end
function M.BeginPopupContextItem(string_str_id, ImGuiPopupFlags_popup_flags)
@/lua/ge/extensions/editor/assetBrowser.lua
              entry.fn(dir)
              im.CloseCurrentPopup()
            end
            entry.fn(dir)
            im.CloseCurrentPopup()
          end
            entry.fn(asset)
            im.CloseCurrentPopup()
          end
          entry.fn(asset)
          im.CloseCurrentPopup()
        end
            entry.fn(material)
            im.CloseCurrentPopup()
          end
          entry.fn(material)
          im.CloseCurrentPopup()
        end
            entry.fn(set)
            im.CloseCurrentPopup()
          end
          entry.fn(set)
          im.CloseCurrentPopup()
        end
      removeSavedFilter(index)
      im.CloseCurrentPopup()
    end
            clearVars()
            im.CloseCurrentPopup()
          end
      clearVars()
      im.CloseCurrentPopup()
    end
            selectDirectory(dir, nil, nil, true)
            im.CloseCurrentPopup()
          end
        local close = saveSearchFilter(ffi.string(var.saveFilterNameInput), filterInput)
        if close == true then im.CloseCurrentPopup() end
      end
      filterAssets()
      im.CloseCurrentPopup()
    end
      filterAssets()
      im.CloseCurrentPopup()
    end
@/lua/ge/extensions/editor/scriptAIManager.lua
          saveRecording(bo, vehId, filename)
          im.CloseCurrentPopup()
        end
        im.SameLine()
        if im.Button('Cancel') then im.CloseCurrentPopup() end
            loadRecording(bo, vehId, filename)
            im.CloseCurrentPopup()
          end

        if im.Button('Cancel') then im.CloseCurrentPopup() end
@/lua/ge/extensions/editor/rallyEditor.lua
        currentPath:generateAllFreeform()
        im.CloseCurrentPopup()
      end
      if im.Button("Cancel", im.ImVec2(120,0)) then
        im.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/rallyEditor/pacenotes.lua
      self:deleteAllPacenotes()
      im.CloseCurrentPopup()
    end
    if im.Button("Cancel", im.ImVec2(120,0)) then
      im.CloseCurrentPopup()
    end
@/lua/ge/extensions/editor/flowgraph/main.lua
        pin.accessName = nil
        im.CloseCurrentPopup()
      end
          pin.accessName = ffi.string(self.quickAccessTextfield)
          im.CloseCurrentPopup()
        end
          end
          im.CloseCurrentPopup()
        end
@/lua/ge/extensions/editor/forestEditor.lua

      im.CloseCurrentPopup()
    end
          if im.Selectable1(dbName, isSelected) then
            im.CloseCurrentPopup()
            fieldValue = dbName
@/lua/ge/extensions/editor/dynamicDecals/vehicleColorPalette.lua
      editor.setPreference("dynamicDecalsTool.vehicleColorPalette.palettes", palettes)
      im.CloseCurrentPopup()
    end
    if im.Button(string.format("Cancel##VehicleColorPalette_Save_CancelButton_%s", guiId)) then
      im.CloseCurrentPopup()
    end
    if im.Button(string.format("Close##VehicleColorPalette_Load_CloseButton_%s", guiId)) then
      im.CloseCurrentPopup()
    end
          vehicleObj.colorPalette1 = Point4F(palette.values[3][1], palette.values[3][2], palette.values[3][3], vehicleObj.colorPalette1.w)
          im.CloseCurrentPopup()
        end
@/lua/ge/extensions/editor/flowgraph/variables.lua
          else
            im.CloseCurrentPopup()
          end
@/lua/ge/extensions/editor/dynamicDecals/brushes.lua
      selectBrush(brushContextModal_brushId, brushesData[brushContextModal_brushId])
      im.CloseCurrentPopup()
    end
      loadBrush(brushesData[brushContextModal_brushId])
      im.CloseCurrentPopup()
    end
      deleteBrush(brushContextModal_brushId)
      im.CloseCurrentPopup()
    end
        dump(brushesData[brushContextModal_brushId])
        im.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/dynamicDecals/layerStack.lua
      editor.logInfo(string.format("%s: %s", logTag, "Copied layer mask"))
      im.CloseCurrentPopup()
    end
      editor.logInfo(string.format("%s: %s", logTag, layer.mask and "Replaced Layer Mask" or "Pasted Layer Mask"))
      im.CloseCurrentPopup()
    end
      editor.logInfo(string.format("%s: %s", logTag, "Appended Layer Mask"))
      im.CloseCurrentPopup()
    end
      -- api.exportLayerMask(layer, string.format("%sexport/masks/", tool.directoryPath), "niceexport", "png")
      im.CloseCurrentPopup()
      editor_fileDialog.saveFile(
    if im.Button("Cancel") then
      im.CloseCurrentPopup()
    end
      api.clearLayerStack()
      im.CloseCurrentPopup()
    end
@/lua/ge/extensions/editor/cosimulationSignalEditor.lua
        --               end
        --               im.CloseCurrentPopup()
        --               break
@/lua/ge/extensions/editor/missionEditor.lua
      M.forceOpenTree = true
      im.CloseCurrentPopup()
    end
            saveGroupFilter()
            im.CloseCurrentPopup()
          end
@/lua/ge/extensions/editor/fileDialog.lua
          ffi.copy(textinputNewFolder, "")
          im.CloseCurrentPopup()
        end
          refreshCache(currentPath)
          im.CloseCurrentPopup()
        end
            editor.hideWindow("Error##FileDialog_ErrorPopup")
            im.CloseCurrentPopup()
          end
              saveColumnsVisibility()
              im.CloseCurrentPopup()
            else
                saveColumnsVisibility()
                im.CloseCurrentPopup()
              end
        if im.Button("YES") then
          im.CloseCurrentPopup()
          execCB(cbdata)
        if im.Button("NO") then
          im.CloseCurrentPopup()
          cbdata = nil
@/lua/ge/extensions/editor/createObjectTool.lua
          simObjectSearch:updateFrecencyEntry(result.name)
          imgui.CloseCurrentPopup()
          currentCustomClassName = result.name
@/lua/ge/extensions/editor/preferences.lua
      imgui.Separator()
      if imgui.Button("Yes", imgui.ImVec2(120,0)) then imgui.CloseCurrentPopup() editor.preferencesRegistry:resetToDefaults(catName) end
      imgui.SameLine()
      imgui.SameLine()
      if imgui.Button("No", imgui.ImVec2(120,0)) then imgui.CloseCurrentPopup() end
      imgui.EndPopup()
        imgui.Separator()
        if imgui.Button("Yes", imgui.ImVec2(120,0)) then imgui.CloseCurrentPopup() editor.preferencesRegistry:resetToDefaults() end
        imgui.SameLine()
        imgui.SameLine()
        if imgui.Button("No", imgui.ImVec2(120,0)) then imgui.CloseCurrentPopup() end
        imgui.EndPopup()
@/lua/ge/extensions/flowgraph/basenode.lua
        editor_flowgraphEditor.addHistory("Reverted instance back to subgraph")
        im.CloseCurrentPopup()
      end
        editor_flowgraphEditor.addHistory("Created subgraph " ..  ffi.string(self.graphName))
        im.CloseCurrentPopup()
        self.graphName = im.ArrayChar(256,"New Subgraph")
        --e.meta.node.graph.focusDelay = 1
        im.CloseCurrentPopup()
        self._commentInput = nil
@/lua/ge/extensions/editor/autoSave.lua
    if imgui.Button("Close") then
      imgui.CloseCurrentPopup()
    end
    --   FS:directoryRemove("/settings/editor/autosaves/" .. editor.getLevelName())
    --   imgui.CloseCurrentPopup()
    -- end
      if imgui.Button("Load AutoSave") then
        imgui.CloseCurrentPopup()
        restoreLevelFromAutosave(selectedAutosaveIndex)
      if imgui.Button("Cancel") then
        imgui.CloseCurrentPopup()
      end
    end
    if closeWindow then imgui.CloseCurrentPopup() end
    imgui.EndPopup()
@/lua/ge/extensions/editor/util/transformUtil.lua
      self:helperPositionToCamera()
      im.CloseCurrentPopup()
      change = true
      self:helperPositionInFrontOfToCamera()
      im.CloseCurrentPopup()
      change = true
      self:helperPositionDownToTerrain()
      im.CloseCurrentPopup()
      change = true
      self:helperRotationToCamera()
      im.CloseCurrentPopup()
      change = true
      self:helperCameraToPosition()
      im.CloseCurrentPopup()
      change = true

      im.CloseCurrentPopup()
      self:helperCameraToPositionRotation()
      im.CloseCurrentPopup()
@/lua/ge/extensions/editor/materialEditor.lua
      end
      im.CloseCurrentPopup()
    end
      end
      im.CloseCurrentPopup()
    end
      im.SetClipboardText(tostring(res))
      im.CloseCurrentPopup()
    end
    if im.Button("Cancel") then
      im.CloseCurrentPopup()
    end
      editor.removeMaterialFromJson(oldMaterialName, materialFilename)
      im.CloseCurrentPopup()
    end
    if im.Button("Cancel") then
      im.CloseCurrentPopup()
    end
      getMaterials()
      im.CloseCurrentPopup()
    end
          end
          im.CloseCurrentPopup()
        end
@/lua/common/extensions/ui/flowgraph/editor.lua
        if im.IsItemClicked() then
          im.CloseCurrentPopup()
          self.model = result.info.modelKey
@/lua/ge/extensions/editor/mainToolbar.lua
        modesManagerOpen[0] = true
        im.CloseCurrentPopup()
      end
        modesManagerOpen[0] = false
        im.CloseCurrentPopup()
        saveModesToSet()
@/lua/ge/extensions/core/ropeVisualTest.lua
          saveParametersToFile(filePath)
          im.CloseCurrentPopup()
        end
      if im.Button("Cancel") then
        im.CloseCurrentPopup()
      end
          loadParametersFromFile(filePath)
          im.CloseCurrentPopup()
        end
      if im.Button("Cancel") then
        im.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/assetDeduplicator.lua
    im.Text("Warning: This action is not reversible, double check selected file list before proceeding further.")
    if im.Button("Abort") then im.CloseCurrentPopup() end
    im.SameLine()
      generateLinksJob = extensions.core_jobsystem.create(generateLinks, 1, jobData)
      im.CloseCurrentPopup()
    end
      im.Separator()
      if im.Button("Close") then im.CloseCurrentPopup() end
      im.EndPopup()
              generateLinksJob = nil
              im.CloseCurrentPopup()
            end
            im.Separator()
            if im.Button("Close") then im.CloseCurrentPopup() generateLinksJob = nil end
            im.EndPopup()
@/lua/ge/extensions/editor/inspector.lua
        end
        imgui.CloseCurrentPopup()
      end
      if imgui.Button("Cancel") then
        imgui.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/trafficManager.lua
        confirmData.yesFunc()
        im.CloseCurrentPopup()
      end
        confirmData.noFunc()
        im.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/camPathEditor.lua
        end
        im.CloseCurrentPopup()
      end
      if im.Button('Cancel', im.ImVec2(80 * im.uiscale[0], 0)) then
        im.CloseCurrentPopup()
      end
          replayToBeLoaded = nil
          im.CloseCurrentPopup()
        end
          replayToBeLoaded = nil
          im.CloseCurrentPopup()
        end
@/lua/ge/extensions/editor/rallyEditor/pacenotes/pacenoteForm.lua
      pacenoteToolsWindow:deleteSelectedPacenote()
      im.CloseCurrentPopup()
    end
    if im.Button("Cancel", im.ImVec2(120, 0)) then
      im.CloseCurrentPopup()
    end
@/lua/ge/extensions/editor/api/valueInspector.lua
            if imgui.Selectable1(dbName, isSelected) then
              imgui.CloseCurrentPopup()
              fieldValue = dbName
@/lua/ge/extensions/editor/biomeTool.lua
    if imgui.Button("OK") then
      imgui.CloseCurrentPopup()
    end
      var.forestBrushTool:quitBiomeProcess()
      imgui.CloseCurrentPopup()
    end
      if errCode == 0 then
        imgui.CloseCurrentPopup()
      end
      var.forestBrushTool:quitBiomeProcess()
      imgui.CloseCurrentPopup()
    end
      if errCode == 0 then
        imgui.CloseCurrentPopup()
      end
    if imgui.Button("Ok") then
      imgui.CloseCurrentPopup()
    end
    if imgui.Button("Ok") then
      imgui.CloseCurrentPopup()
    end
    if imgui.Button("OK") then
      imgui.CloseCurrentPopup()
      syncSelectedBrushListFunc(enum_forestBrushItemZone.central)
    if imgui.Button("Cancel") then
      imgui.CloseCurrentPopup()
    end
    if imgui.IsKeyDown(imgui.GetKeyIndex(imgui.Key_Escape)) then
      imgui.CloseCurrentPopup()
    end
      syncSelectedBrushListFunc(enum_forestBrushItemZone.central)
      imgui.CloseCurrentPopup()
    end
    if imgui.Button("OK") then
      imgui.CloseCurrentPopup()
      syncSelectedBrushListFunc(enum_forestBrushItemZone.falloff)
    if imgui.Button("Cancel") then
      imgui.CloseCurrentPopup()
    end
    if imgui.IsKeyDown(imgui.GetKeyIndex(imgui.Key_Escape)) then
      imgui.CloseCurrentPopup()
    end
      syncSelectedBrushListFunc(enum_forestBrushItemZone.falloff)
      imgui.CloseCurrentPopup()
    end
      if imgui.Button("Ok") then
        imgui.CloseCurrentPopup()
      end
      if imgui.Button("OK") then
        imgui.CloseCurrentPopup()
        syncSelectedBrushListFunc(enum_forestBrushItemZone.edge)
      if imgui.Button("Cancel") then
        imgui.CloseCurrentPopup()
      end
      if imgui.IsKeyDown(imgui.GetKeyIndex(imgui.Key_Escape)) then
        imgui.CloseCurrentPopup()
      end
        syncSelectedBrushListFunc(enum_forestBrushItemZone.edge)
        imgui.CloseCurrentPopup()
      end
        if imgui.Button("Cancel") then
          imgui.CloseCurrentPopup()
        end
          deleteLassoArea(layer.layerID, area.lassoAreaID, area.zoneType)
          imgui.CloseCurrentPopup()
        end
        if imgui.Button("Cancel") then
          imgui.CloseCurrentPopup()
        end
          deleteLayer(layer.layerType, layer.layerID)
          imgui.CloseCurrentPopup()
        end
      var.forestBrushTool:quitBiomeProcess()
      imgui.CloseCurrentPopup()
    end
      if errCode == 0 then
        imgui.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/sceneView.lua
            view.mode = '3d'
            im.CloseCurrentPopup()
          end
            view.mode = 'currentSelectedCamera'
            im.CloseCurrentPopup()
          end
            view.mode = 'cameraPath'
            im.CloseCurrentPopup()
          end
            view.dragOffset = vec3(0,0,0)
            im.CloseCurrentPopup()
          end
            view.dragOffset = vec3(0,0,0)
            im.CloseCurrentPopup()
          end
            view.dragOffset = vec3(0,0,0)
            im.CloseCurrentPopup()
          end
            view.dragOffset = vec3(0,0,0)
            im.CloseCurrentPopup()
          end
            view.dragOffset = vec3(0,0,0)
            im.CloseCurrentPopup()
          end
            view.dragOffset = vec3(0,0,0)
            im.CloseCurrentPopup()
          end
        im.Separator()
        if im.MenuItem1('Add New View') then createNewViewNextFrame = true ; im.CloseCurrentPopup() end
        if im.MenuItem1('Delete This View') then sceneViews[sceneViewName] = nil ; im.CloseCurrentPopup() end
        if im.MenuItem1('Add New View') then createNewViewNextFrame = true ; im.CloseCurrentPopup() end
        if im.MenuItem1('Delete This View') then sceneViews[sceneViewName] = nil ; im.CloseCurrentPopup() end
        im.EndPopup()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/decal.lua
      sdfModalHasBeenClosed = true
      -- im.CloseCurrentPopup()
    end
    if im.Button("Cancel") then
      im.CloseCurrentPopup()
    end
      brushes.saveBrush(newBrushName)
      im.CloseCurrentPopup()
    end
@/lua/ge/extensions/editor/mapSensorEditor.lua
      if im.Button("Close popup") then
        im.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/flowgraphEditor.lua
      dirtyChildren = nil
      im.CloseCurrentPopup()
    end
@/lua/ge/extensions/editor/util/searchUtil.lua
        ret = result.id
        im.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/sensorConfigurationEditor.lua
        if im.Button("Close popup") then
          im.CloseCurrentPopup()
        end
@/lua/ge/extensions/gameplay/rally/tools/devTools.lua
        end
        im.CloseCurrentPopup()
      end
      if im.Button("Cancel", im.ImVec2(120,0)) then
        im.CloseCurrentPopup()
      end
@/lua/ge/extensions/editor/api/gui.lua
  hideWindow(windowName)
  imgui.CloseCurrentPopup()
end
@/lua/ge/extensions/editor/visualization.lua
    if im.Button("Yes", im.ImVec2(120,0)) then
      im.CloseCurrentPopup()
      local item = editor.preferencesRegistry:findItem(itemPath)
    im.SameLine()
    if im.Button("No", im.ImVec2(120,0)) then im.CloseCurrentPopup() end
    im.EndPopup()
@/lua/ge/extensions/editor/flowgraph/properties.lua
        reason = "Set custom icon for  " .. item.name .." to " .. v
        im.CloseCurrentPopup() end)
      im.EndChild()
              self._editMultilineText.saveCallback(self._editMultilineText.savePath, ffi.string(self._editMultilineText.buf))
              im.CloseCurrentPopup()
              self._editMultilineText = nil
@/lua/ge/extensions/editor/resourceChecker.lua
      copiedData = res[3]
      im.CloseCurrentPopup()
    end
      end
      im.CloseCurrentPopup()
    end
      duplicateTable[res[1]].modified = true
      im.CloseCurrentPopup()
    end
      end
      im.CloseCurrentPopup()
    end
      end
      im.CloseCurrentPopup()
      end
        editor.showWindow(duplicateResolverWindowName)
        im.CloseCurrentPopup()
      end
        if FS:fileExists(path) then Engine.Platform.exploreFolder(path) else log('E', '', 'Path :'..path..' does not exist' ) end
        im.CloseCurrentPopup()
      end
        if FS:fileExists(res) then im.SetClipboardText(res) else log('E', '', 'Path :'..tostring(res)..' does not exist' ) end
        im.CloseCurrentPopup()
      end
        if FS:fileExists(res) then dump(FS:stat(res)) else log('E', '', 'Path :'..tostring(res)..' does not exist' ) end
        im.CloseCurrentPopup()
      end
    if getProgress() == 100 or getProgress() == nil then
      im.CloseCurrentPopup()
    end
        resExplorer = resourceUtil.removeUnused(level, unusType, selected)
        im.CloseCurrentPopup()
      end
    if im.Button("Cancel") then
      im.CloseCurrentPopup()
    end
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veStaticRenderView.lua
        _enterViewMode(wndID, VIEW_MODE_3D)
        im.CloseCurrentPopup()
        saveSettings()
        _enterViewMode(wndID, VIEW_MODE_LEFT)
        im.CloseCurrentPopup()
        saveSettings()
        _enterViewMode(wndID, VIEW_MODE_RIGHT)
        im.CloseCurrentPopup()
        saveSettings()
        _enterViewMode(wndID, VIEW_MODE_FRONT)
        im.CloseCurrentPopup()
        saveSettings()
        _enterViewMode(wndID, VIEW_MODE_BACK)
        im.CloseCurrentPopup()
        saveSettings()
        _enterViewMode(wndID, VIEW_MODE_TOP)
        im.CloseCurrentPopup()
        saveSettings()
        _enterViewMode(wndID, VIEW_MODE_BOTTOM)
        im.CloseCurrentPopup()
        saveSettings()
      createRenderViewUI()
      im.CloseCurrentPopup()
    end
      removeRenderViewUI(wndID)
      im.CloseCurrentPopup()
    end
@/lua/ge/extensions/editor/rallyEditor/notebookInfo.lua
    if im.Button("Cancel", im.ImVec2(120,0)) then
      im.CloseCurrentPopup()
    end