Bullet
Definition
-- @/=[C]:-1
function Bullet(...)
Callers
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
end
function M.Bullet() imgui.Bullet() end
function M.Image(ImTextureID_user_texture_id, ImVec2_size, ImVec2_uv0, ImVec2_uv1, ImVec4_tint_col, ImVec4_border_col)
end
function M.Bullet() imgui.Bullet() end
function M.Image(ImTextureID_user_texture_id, ImVec2_size, ImVec2_uv0, ImVec2_uv1, ImVec4_tint_col, ImVec4_border_col)
@/lua/ge/extensions/editor/assetBrowser.lua
for matName, _ in pairs(asset.inspectorData.materials) do
im.Bullet()
if im.Selectable1(matName) then
@/lua/ge/extensions/editor/visualization.lua
end
local function _bullet(text) im.Bullet(); im.SameLine(); im.TextUnformatted(text) end