-- @/=[C]:-1
function addDecalTangentForceId(...)
editor.setDirty()
local inst = Engine.Render.DecalMgr.addDecalTangentForceId(pos, normal, tangent, template, decalScale or 1, decalTexIndex or -1, flags or 0, initialAlpha or 1, index)
editor.notifyDecalModified(inst)